Stay Updated: Posts | Comments   Follow us on Twitter
Posts Tagged ‘Innovation Games’
  • Fellowship Of The Goal – Gamify The Cardwall

    Posted by Craig Strong on October 19th, 2014 at 9:13 am
    Gamification can lead to higher levels of collaboration and engagement with teams. On many occasions, I’ve come across prescriptive workflows which completely disengage teams and those teams don’t challenge the tools or process they inherit. Gamification and customi...
    Read More
  • Wellbeing North Star

    Posted by Luke Hohmann on August 16th, 2012 at 4:47 pm
    Wellbeing North Star, created by Kimberly Wiefling, allows you to analyze all angles of your situation in order to reach your desired end state. By comparing what you like and dislike about different aspects of your product, meeting, work day, etc., you can identify whe...
    Read More
  • Customer-Centric

    Posted by Luke Hohmann on August 15th, 2012 at 1:14 pm
    Scott Sehlhorst, President of Tyner Blain LLC, developed this graph to improve product development by understanding which stakeholders are impacted most by your product. Timing: 1 hour Ingredients: Online access A product Players (5..8 recommended): Product Manager / Pr...
    Read More
  • SAFE-BOLD Framework

    Posted by Luke Hohmann on August 13th, 2012 at 3:53 pm
    This game is based on the “SAFE-BOLD Framework” diagram described in the book The Challenger Sale: Taking Control of the Customer Conversation, written by Corporate Executive Board’s Executive Director Matthew Dixon and Managing Director Brent Adamson. Timi...
    Read More
  • Challenger Selling Model

    Posted by Luke Hohmann on July 26th, 2012 at 11:30 am
    This game is based on the “Challenger Selling Model” Venn diagram illustrated in the book The Challenger Sale: Taking Control of the Customer Conversation, written by Corporate Executive Board’s Executive Director Matthew Dixon and Managing Director Brent A...
    Read More
  • Innovation Ambition Matrix

    Posted by Luke Hohmann on July 5th, 2012 at 10:45 am
    Innovation Ambition Matrix was inspired by the May 2012 Harvard Business Review article, “Managing Your Innovation Portfolio,”  written by Monitor’s revolutionary co-partners: Bansi Nagji and Geoff Tuff. Timing: 1 hour Ingredients: Online access Playe...
    Read More
  • 2 Brains: Tell It & Sell It

    Posted by Luke Hohmann on June 13th, 2012 at 12:58 pm
    This game, originating from Thomas J. Buckholtz, helps organize practical and emotional aspects of your product or service, which can then be combined to create the most compelling pitch. Timing: 1 hour Ingredients: Internet access A product or service Players (5..8 rec...
    Read More
  • Mitch Lacey Team Prioritization

    Posted by Luke Hohmann on October 5th, 2011 at 9:25 pm
    This is an estimation game based on Mitch Lacey's book "The Scrum Field Guide: Practical Advice For Your First Year". ...
    Read More
  • Merrill Covey Matrix

    Posted by Luke Hohmann on August 30th, 2011 at 11:22 am
    The goal of this activity -- based on A. Roger Merrill, Rebecca R. Merrill, and Steven Covey's description in their book First Things First -- is to prioritize your to-do list in a way that helps you plan ahead and work efficiently....
    Read More
  • Learning Matrix

    Posted by Luke Hohmann on August 24th, 2011 at 1:48 pm
    The goal of this retrospective game, as described in Diana Larsen and Esther Derby’s Agile Retrospectives, is to identify your top-priority items to enhance your iteration. ...
    Read More

Login

Discuss Comments
Agile Games Group