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Posts Tagged ‘Lean’
  • Decoration Kanban

    Posted by on July 2nd, 2017 at 11:18 pm
    Decoration Kanban Decoration Kanban is a game that can be played with a team to demonstrate key principles and practices of Lean. It is another variant on Jeff Patton's Paper Aeroplane game, but with a greater focus on timing metrics to seek out areas of improvement. Great for teams wanting to put theory into practice. Timing: Setup: 30 Mins Activity Time: 60 Mins Materials: Tools: For set-up: access to a printer For Activity 2 Green, 1 Blue, 1 Pink and 1 Brown marker pens 2 S...
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  • The kanban silly tasks gameEl juego de tareas ridículos de kanban

    Posted by on June 12th, 2017 at 7:19 am
                  In this game, you will learn and experience the lean principles and the use of the kanban board. You will experience the problems with delayed tasks and long feedback loops, frequent task switching, the possibilities of reducing different types of waste, WIP limits, and the pull principle. Timing: Expected time to run game including prep and debrief 1 hour Materials: Task cards Flip-over (Kanban board) Pa...
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  • The Lean-STAR Game

    Posted by on April 14th, 2017 at 8:25 am
    Timing: 15 minutes Overview: This is a short game to explain why WIP is bad. It has so many variants, one of which is the lean simulation game with paper airplanes by Jeff Patton. Instead of building airplanes, we connect five dots of a star. Resources: Print 10 copies per team from this Star-Connect pdf file. Steps: Form teams of 5's. Each team member is responsible to connect one leg of the star. So, the first team member will connect 1-2, the second will connect 2-3 and ...
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  • Penny Flow

    Posted by on July 27th, 2015 at 10:51 am
    Summary: This game is based on The Penny Game.  I've seen it in various incarnations, but this is based on the original concept.  Instead of simply showing how batch size affects throughput, this game has been heavily modified to give several additional lessons.  Attendees can expect to learn about Agile's roots in Lean manufacturing, batch size theory, single piece flow, being adaptive to change, quick feedback and communication. Each round after the first is essentially optional, ...
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  • New Kanban simulation game “Featureban”

    Posted by on September 12th, 2014 at 6:33 am
    Featureban is a fun way for small groups to try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create working kanban systems. It’s also possible to add in metrics (there are instructions included for that already) or to connect multiple systems together (sorry, you’re on your own there). It should be easy to add other elements too; I would recommend that you introduce those in later rounds ...
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  • Three Projects, Three Experiments

    Posted by on November 20th, 2013 at 2:16 pm
    Context: This game is similar to multi-tasking game, and can be used to teach concepts like   focusing on people utilization (instead of completing projects early), continuous partial attention,  effect of lack of face to face communication, limiting Work-in-progress, etc. Acknowledgements: This is a variation of how Peter Saddington did his multi-tasking game at Agile 2013 What you need: flip charts (to note down times), stop watch, 6-8 balls. Set up: Call for 7 volunteers, 6 for ...
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  • Theory of Constraints Dice Game Jogo de Dados da Teoria das RestriçõesTeoría de las Restricciones, juego de dadosТеория Ограничений

    Posted by on June 20th, 2009 at 2:20 pm
    Timing: 10-15 mins Ingredients: 100+ Toothpicks (or something similar) At least one Die Directions: Participants line up in a row with a collection of toothpicks (or something similar) placed with the first participant. The first participant rolls a die to determine how many toothpicks to pass to the next participant. Each participant then takes turns rolling the die and passing the corresponding amount of toothpicks to the next player. The final player creates a stack of toothpicks...
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  • We’re Having a PartyVamos dar uma festaCelebramos una fiestaУ нас вечеринка

    Posted by on June 20th, 2009 at 1:34 pm
    Timing: 30 mins Ingredients: At least 10 pages (8.5’ X 11’) per participant 1 marker per participant Stickers Directions: We are having a party, and we need to enlist everybody in the room to create invitation cards (3 per person). Begin by showing an example of what the finished card should look like: fold page in half draw a happy face on the front, write a message on the inside, sign the card, stamp the back (sticker) and, mail the card by dropping it in a box...
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  • Mr Happy FaceSr. Carinha FelizSr. Cara FelizМистер Счастливое лицо

    Posted by on June 19th, 2009 at 10:52 pm
    Timing 60 mins To see some photos of this game being players, check out these from the Edmonton Agile Users Group:http://flickr.com/photos/agileedmonton/sets/72157608361951089/ Ingredients Per team of 4-6 Two big stacks of blue and yellow paper (8.5’ X 11’) Two glue sticks per team Two to Three pairs of scissors per team Roll of tape Directions We are in the business of making paper faces. The face is composed of; a blue oval face (cut from 1/4 of the page) ye...
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