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Archive for the ‘Team Dynamics’ Category
  • Virtual Cards Against Agility

    Posted by on February 27th, 2019 at 1:56 pm
    This game was created using Google Sheets and is based on the popular game Cards Against Humanity. They were designed to develop awareness and poke fun at Agile practices, as the questions and answers can be rather irreverent. Playing the game with an Agile team provides an enjoyable, low consequence environment to try out new ideas and explore new modes of interaction. If you’ve ever played Cards Against Humanity or Apples to Apples, you will love Cards for Agility and Cards Against ...
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  • Virtual Cards for Agility

    Posted by on February 26th, 2019 at 3:59 pm
    Introduction This game was created using Google Sheets and is based on the popular game Cards Against Humanity. They were designed to develop awareness and poke fun at Agile practices, as the questions and answers can be rather irreverent. Playing the game with an Agile team provides an enjoyable, low consequence environment to try out new ideas and explore new modes of interaction. If you've ever played Cards Against Humanity or Apples to Apples, you will love Cards for Agility and Card...
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  • Virtual Scrum Roles Game

    Posted by on February 26th, 2019 at 3:36 pm
    Game template Timing: 10 MinutesMaterials:Internet Access for presenter, ability to display on a singe screen for co-located teams. For virtual teams, suggest meeting software such as (MS Teams, WebEx, etc.) Participants:One Agile Scrum TeamInstructions:The virtual Scrum Roles game consists of three Scrum Role Cards across the top of the screen.On the left side are "Responsibility Cards". Facilitate the game by having each team member read one of the "Responsibility" cards and explain ...
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  • Virtual Scrum Values Game

    Posted by on February 26th, 2019 at 3:23 pm
    The Virtual Scrum values game allows you to play the Scrum Values Game with your team no matter where they are located. This game takes the traditional paper cards and replaces them with a updated virtual version of the game. By using the same tools you use to do Stand Ups for your virtual teams you now have a tool to use in Retrospectives to help your team bond and normalize difficult to learn behaviors. Timing:  About 15 minutes Materials: Link to game: http://sev...
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  • Retrospective Sailing – being agile

    Posted by on January 28th, 2019 at 11:24 am
    Retrospective Sailboat Guide & Video Formats available 45-90 minute conference workshop Half Day Retrospective workshop for teams Retrospective Day Being Agile : Retrospective Sailing is one of the most popular games teams adopt to reflect and map their way forward easily, in a fun, tactile and visual way.  It can be used for many purposes where you want to review what’s going well, what could go better, and ensure you are responding regularly to the changing seas and horizons...
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  • Witches Cooking Reunion

    Posted by on January 7th, 2019 at 2:22 pm
      Overview: The "Witches Cooking Reunion" is a fun game that encourages teams to collaborate, communicate and pay attention to detail. The game tells the story of a group of witches that were invited to a "Cooking Reunion" in a castle far away. All the witches start their journey to the castle with all the required ingredients for the "Cooking Reunion" which are collected from an "Enchanted box". The idea is to get to the Castle" with all the ingredients. Off course the more wi...
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  • 21 Jedi

    Posted by on January 1st, 2019 at 6:49 pm
    Overview 21 Jedi is a game that shows players the value of teamwork (transparency and collaboration) and autonomy and how those dynamics affect their ability to play a shared hand form of Black Jack using a deck of playing cards.  Timing the performance of the team helps them understand the pain of delay caused by lack of autonomy which is simulated in the game by rolling dice waiting for doubles to come up.  The game progresses as players play in different Star Wars themed roles. Timing...
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  • Speed-Mentoring Happy Hour!

    Posted by on October 26th, 2018 at 11:50 am
    Purpose:  Create the opportunity for individuals to discover hidden expertise and make new connections while being a conduit for longer mentorship.   Supplies   (for as many people will be attendance)   4x8” heavy weight paper or cardstock 4x8” XL badge holders Lanyards 3x5” note cards Pens Figure 1 All Supplies needed Voting box (not pictured)     Prep   For the 4x8 paper, you can either leave blank or pre-...
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  • The MatchUp Canvas

    Posted by on August 14th, 2018 at 5:27 pm
    Great teams act interdependently to achieve product outcomes. That doesn’t happen by accident. It takes deliberate effort. By proactively determining how teams depend on each other, agreements can be made on the “give and take” required to improve teamwork. Doing so strengthens team partnerships and customer relationships. Ultimately, this leads to better product outcomes and makes work more joyous. The MatchUp Canvas is a tool you can freely use to facilitate great teamwork. This ...
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  • The Spark Engine

    Posted by on August 6th, 2018 at 6:32 pm
    [caption id="attachment_7672" align="alignright" width="210" caption="The Spark Engine cover"][/caption] Timing: 10 minutes. This is the expected time to run the game, including prep and debrief Materials: Each person in the team or at the table needs the following materials: A pen, pencil or fine sharpie to draw A page of The Spark Engine book (pages are designed with a tear-off dotted line for easy distribution) Instructions: The mechanics of the game are pretty simple yet...
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