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Posts Tagged ‘Product Owner’
  • Jeu des rôles et des responsabilités de Scrum

    Posted by on January 15th, 2017 at 3:44 am
    English version here : Scrum Roles and Responsibilities Game.     Choose "Français" in language's listTraduction du jeu Scrum Roles and Responsibilities Game de Andrew Rusling Une exécution complète du jeu   Timing : 15 minutes de jeu, 30 minutes de préparation (à réaliser une seule fois). Matériel : 32 fiches d’une couleur donnée (J’ai choisi le bleu). 7 fiches d’une autre couleur (J’ai choisi le rose). Un marqueur permanent. D...
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  • “Hitting the Target” — Business Value in Mission-Focused Organizations

    Posted by on January 29th, 2016 at 11:01 am
    In the simplest terms, software development decisions for commercial organizations can be reduced to a calculation of whether the cost of developing the software will be outweighed by the revenue generated or costs saved by the software. However, what does this mean for government and other non-commercial organizations for whom the impact of software isn’t primarily measured in terms of revenue? How should organizations prioritize work in the face of conflicting goals and metrics? Help mor...
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  • Weekend Escape an agile backlog management game

    Posted by on May 26th, 2015 at 2:58 am
    Timing:  20 minutes to prepare plus 30 minutes for Standard version, or 75 to 90 minutes for Extended Version Overview: Small teams collaborate to order a backlog with a specific business goal in mind. Once the team has produced their backlog, they review the output of another team and discuss the differences. Everyone participates and discussion plays a key part in the game. Participant’s eyes are often opened to the complexity of backlog prioritisation. The game has been designed f...
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  • Scrumble – an Agile board gameScrumble – um jogo de tabuleiro ágilScrumble – un juego de mesa ágilScrumble – живой настольная играScrumble – un jeu de plateau Agile

    Posted by on February 9th, 2015 at 12:13 pm
    Agility is completely new to you? Skeptical about applying Scrum for your project? Feel like challenging your team? Get ready to Scrumble! Developing Agile strengths and values through a fun simulation of Scrum Scrumble allows to highlight many issues that team members often face, as being developers, product managers or facilitators and to provide solutions spontaneously, all in a casual setting. This game and its printable content are free to download. Have fun! Game duration: 2 hours ...
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  • Product Owner Challenge

    Posted by on January 30th, 2015 at 7:03 am
    Timing: 40-50 min Material: LEGO 3in1 creator kits. Overview: The product description is in one part of the room, PO and DevTeam in the other. PO is not allowed to show it to DevTeam, but can inspect the plan as often it's needed - PO has to "walk & talk" – real challenges for traditional-minded product development departments. Learning Points: Communicate with DevTeams as clear as possible, Describe the requirements and product vision to DevTeams as precise as needed, Micro-...
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  • The Product Owner RoleO papel do Product OwnerEl rol del Product OwnerРоль владелец продуктаLe rôle de la propriétaire du produit

    Posted by on May 28th, 2014 at 7:42 am
    Objectives: To learn about duties of the product owner role, and the importance of communication. Timing: 25 - 35 min. Highly depends on the number of participants. Materials: Paper, Tape, Scissors, Markers, Paper people (3 people per team, ideally 8-10cm height x 6-8cm width). Number of Participants: At least 4. For larger numbers, split in teams of 3 to 5 people per team. Excerpt: This game is perfect to express the duties of a Product Owner, not only for those that are running ...
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  • Scrum Roles and Responsibilities Game

    Posted by on January 12th, 2014 at 7:02 am
    [caption id="attachment_3480" align="alignnone" width="660" caption="A completed run of the game"][/caption]   Timing: 15 minutes to run, 30 minutes to prepare (once only). Materials: 32 Index Cards of one colour (I choose blue). 7 Index Cards of another colour (I choose pink). A permanent marker pen (i.e. sharpie). Two flip chart pieces of paper (A0 size) or large pieces of butcher’s paper. A very large desk or two desks large enough to hold the two pieces of paper....
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  • Mind Reading

    Posted by on September 8th, 2013 at 12:03 pm
    Timing: takes about 40 minutes Overview: This game is for exploring team members' responsibility to ask questions to find out the criteria for success, and to understand the importance of close collaboration with the customer/Product Owner to the success of a project.     Materials Needed: just regular white copy paper, enough for three pieces per person Instructions: Ask this opening question: at the start of most of your team's projects, are most of the criteria for succe...
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  • Top Traits

    Posted by on October 23rd, 2012 at 3:55 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 30-60 minutes Materials: Top Trait templates Photographs of stakeholders Instructions: Explain that this is an exercise to help provide some context around the users of the system For each user type or specific persona, someone (perhaps the Product Owner) will explain their background and how they use the product or system During the explanation capture relevant informati...
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