Tower defence is a group of games, where enemies wave by wave attack your home trying to destroy it. To defend it, you place towers that shoot near enemies. Usually there are multiple types of towers and multiple types of enemies – each enemy is vulnerable to a specific type of tower. You need to plan towers carefully and mix tower types, to be able…
Satisfaction foot
Have you ever thought on how to quickly identify all problems related to a specific thing – project, iniciative, sprint? Or how to rank them and engage everyone, no matter whether you have group of 5 or 50 people? Sounds like a tough task, doesn’t it? I faced the exact same challenge, and in order to deal with it I designed Satisfaction foot game that helps a…
Questions Only
This improv exercise was originally seen on Whose Line Is It Anyway? CH4, on British Television, but manipulated into an agile learning experience by myself and Geoff Watts during a collaboration day. Timings: 5-10 mins Materials: 4 people A buzzer or hooter Instructions: Two of the four player meet in an imaginary location (place of work etc) on stage. The only rule of the game…
Delight
This improv exercise originally comes from the work of Keith Johnstone. Geoff and I picked up the exercise from an improv workshop with Neil Mullarkey of the Comedy Store Players, in London. Timings: 5-10 mins Materials: 2 people (standing up) Instructions: The pair must tell a story about something imaginary they did together, but one of the pair can only interact with the story by…
Gift Box
(this exercise was co-created as part of a collaboration day between myself and Geoff Watts, credit to Paul Z Jackson from his book) Timings: 5-10 mins Materials: 2 people (standing up) Instructions: One person holds an imaginary box in front of them. This imaginary box is capable of holding any item imaginable. The partner’s job is to mime pulling items out of the box, whilst…