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Posts Tagged ‘Prioritization’
  • Kitchen PrioritizationKitchen Prioritization

    Posted by on February 1st, 2018 at 8:32 am
    The goal of this game is to understand how important it is to have choice criterias during prioritization and make them explicit. This game will talk about relative prioritization, implicit criterias, personal criterias, implicit expectations Le but de ce jeu est de démontrer à quel point il est important d'avoir des critères de choix durant une phase de priorisation et de les rendre explicites. Ce jeu parle de priorisation relative, de critères implicites, de critères personnels, d'atte...
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  • Judgement Juggler

    Posted by on June 22nd, 2016 at 9:09 pm
    ** Updated  with links to better quality DoD images ** Name: Judgement Juggler.  Summary: An agility learning ball game, built on The Penny Game, that introduces estimates based on defects and dependencies to more closely simulate software development in an enterprise environment. Learning Points: Estimate taking into consideration defects and dependencies (both internal and external). Additional learning of work in progress limits, intra- and inter- team communication, iteratio...
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  • “Hitting the Target” — Business Value in Mission-Focused Organizations

    Posted by on January 29th, 2016 at 11:01 am
    In the simplest terms, software development decisions for commercial organizations can be reduced to a calculation of whether the cost of developing the software will be outweighed by the revenue generated or costs saved by the software. However, what does this mean for government and other non-commercial organizations for whom the impact of software isn’t primarily measured in terms of revenue? How should organizations prioritize work in the face of conflicting goals and metrics? Help mor...
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  • Values Advocacy

    Posted by on December 6th, 2013 at 7:32 am
    This exercise introduces and drives a meaningful discussion about the four values in the agile manifesto. Although it is a good starting point for an introductory to the agile world, the exercise could be used also to roughly assess the readiness of the participants (and eventually of their organizations) to adopt agile. I have created it as part of my university exercises and already tried it out on different students - from novices to ones with some industrial experience in agile. It wa...
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  • Mitch Lacey Team Prioritizationseriouseriouseriouseriou

    Posted by on October 5th, 2011 at 9:25 pm
    This prioritization game was inspired by the innovative Agile and Scrum expert, Mitch Lacey. As described in his book, The Scrum Field Guide: Practical Advice for Your First Year, the collaboration and visual organization involved in this activity provides a painless way to manage backlogs, making your task list less daunting and more effective. Timing: 1 hour Ingredients: A list of backlog items (epics / stories) to prioritize. Players (5..8 recommended): Team Manager Stak...
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  • Merrill Covey Matrix

    Posted by on August 30th, 2011 at 11:22 am
    Timing: 1 hour Players (5..8 recommended): Project manager or facilitator Internal team, partners, or customers Ingredients: internet access a to-do list Directions: The goal of this activity -- based on A. Roger Merrill, Rebecca R. Merrill, and Steven Covey's description in their book First Things First -- is to prioritize your to-do list in a way that helps you plan ahead and work efficiently. Clicking on the image to the right will start an “instant play” gam...
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  • We Played InnovationGames to Plan TastyCupcakes.org

    Posted by on May 3rd, 2011 at 7:58 pm
    At Agile Games 2011 in Boston (not to be confused with the other Agile Games conference - Play4Agile in Germany), yours truly got to act as the Product Owner for TastyCupcakes.org and get community input on what features we need to develop. On the one hand, this is a case study for running InnovationGames® and on the other hand we'd like to hear from you about some of the proposed features. Prune the Product Tree Since this was a last-minute deep-dive session to cover off a medical emergenc...
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  • Bang For The Buck PrioritizationBang For The Buck PrioritizationBang For The Buck PrioritizationBang For The Buck PrioritizationPriorisation pour optimiser les investissements

    Posted by on March 20th, 2011 at 9:41 pm
    Timing: 1 hour Ingredients: A list of backlog items (epics / stories) to prioritize. Players (5..8 recommended): Product Manager / Product Owner Development Team Directions: The goal of this game is to collaboratively rank a backlog based on estimated value and estimated cost. The y-axis is the value of an epic or story and the x-axis is the cost. Each axis is organized as a Fibonacci number. We typically use this game for release planning. Clicking on this image, ...
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