Summer Meadows is a short and fun exercise to demonstrate the effect of handoffs, detailed specs, and silos (otherwise referred to as the Product Management Vacuum) and to communicate how the Three Vs (Vision, Value, Validation) serve as a way to create more cohesive and creative products.
The Turkey Game: Agile Product Management
Learning Goals: Introduce Product Management skills, story splitting, and iterative product development in a simulation that we can all relate to–preparing a big holiday dinner. Holiday meals require lots of collaboration, planning, and problem solving. There can be many stakeholders, rigid timing, and high standards, so getting everything to the table at the right temperature can be quite a feat! Throw in a “magic oven”…
Retrospective Sailing – being agile
Retrospective Sailing is one of the most popular games teams adopt to reflect and map their way forward easily, in a fun, tactile and visual way. It can be used for many purposes where you want to review what’s going well, what could go better, and ensure you are responding regularly to the changing seas and horizons your businesses and team face.
Valuable Paper Airplanes
This is a game to understand Scrum aspects like transparency (Definition of Done) and basic Scrum process of inspection and adaptation. It is based on well known Paper Airplanes game and is modified to go away from the factory of producing as many airplanes as possible towards producing airplanes that are valuable.
Pass on Perfection
Pass on Perfection is a game suitable for creating a Minimally Viable Product or anything else you need that is minimally viable. Several people have reported on using it for teaming agreements, definitions of done or ready, or actions to possibly obtain some form of improvement. It’s simple and fun and plays out a bit differently with groups and subjects. It’s a mash-up of Yes…