Gameception is a cooperative game of creativity and fun. We found it’s a fun way of getting people to think out of the box. Furthermore it can explain what happens when you throw 3 sentence user stories to a team and not refine them. You can also use it several times in a team this way it will really be a game the team created itself.
“Hitting the Target” — Business Value in Mission-Focused Organizations
How should organizations prioritize work in the face of conflicting goals and metrics? Help more people? Minimize delays? Prosecute more crimes? Lower costs? In this game participants will experience a dice-based simulation that has been created to explore these questions by examining the impact of these decisions on the performance of organizations in changing environments.
Silent Collaboration
This is a great facilitation exercise for quickly seeding a Product Backlog or anything else that requires collaboration. It is a technique that I’ve used for years and was originally inspired by Lyssa Adkins’ Silent Work Techniques
More Meaningful Stories
This idea originates with Thiagi’s exercise “More Interesting” Divide group into at least 3 groups of 3 or more participants. Each person writes a basic story on one side of an index card Place a 4 digit identifier in upper corner (phone, extension, SS#, b-day) Each group passes all cards to next group Members in the 2nd group takes a card and rewrites the story…
Weekend Escape an agile backlog management game
Timing: 20 minutes to prepare plus 30 minutes for Standard version, or 75 to 90 minutes for Extended Version Overview: Small teams collaborate to order a backlog with a specific business goal in mind. Once the team has produced their backlog, they review the output of another team and discuss the differences. Everyone participates and discussion plays a key part in the game. Participant’s eyes…