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Posts Tagged ‘Estimation’
  • Paint The Story PointЗакрась Стори Поинт

    Posted by on June 1st, 2016 at 10:18 am
    Purpose Demonstrate how planning and estimating with relative story points can benefit business to be more agile and transparent Timing Entire game usually take 60 minutes to run including debrief. 15 minutes - estimation 35 minutes - complete painting (each painiting iteration is 1 minute) 10 minutes - debrief Materials and setup: Teams should consist of 4-5 people Team should work at the table Put two flip-chart papers on the table Each participant should have on...
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  • Scrumble – an Agile board gameScrumble – um jogo de tabuleiro ágilScrumble – un juego de mesa ágilScrumble – живой настольная играScrumble – un jeu de plateau Agile

    Posted by on February 9th, 2015 at 12:13 pm
    Agility is completely new to you? Skeptical about applying Scrum for your project? Feel like challenging your team? Get ready to Scrumble! Developing Agile strengths and values through a fun simulation of Scrum Scrumble allows to highlight many issues that team members often face, as being developers, product managers or facilitators and to provide solutions spontaneously, all in a casual setting. This game and its printable content are free to download. Have fun! Game duration: 2 hours ...
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  • Defining “Done”

    Posted by on June 28th, 2014 at 3:47 am
    Preparation Decide on the acceptance criteria for the paper aeroplane that you want your scrum team to build. You might consider things like: 1. It must be capable of flying more than 10 metres in a single direction. 2. It must be capable of straight line flight, deviating no more than 1 metre from the flight line towards a target 3. The aeroplane will be flown indoors only 4. The aeroplane will be made from a single sheet of A4 (US - Letter Size) paper 5. The aeroplane can onl...
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  • Three Projects, Three Experiments

    Posted by on November 20th, 2013 at 2:16 pm
    Context: This game is similar to multi-tasking game, and can be used to teach concepts like   focusing on people utilization (instead of completing projects early), continuous partial attention,  effect of lack of face to face communication, limiting Work-in-progress, etc. Acknowledgements: This is a variation of how Peter Saddington did his multi-tasking game at Agile 2013 What you need: flip charts (to note down times), stop watch, 6-8 balls. Set up: Call for 7 volunteers, 6 for ...
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  • The Domino EffectThe Domino EffectThe Domino EffectThe Domino EffectThe Domino Effect

    Posted by on September 12th, 2012 at 6:29 pm
    Ingredients 99 Dominoes A yard stick for each team Directions Notify 3 teams that they are about to build a tower exactly 20 and 5/8 inches high using the 33 dominoes provided. Ask teams for estimates on how long it will take them. They will usually estimate somewhere around 8-10 minutes. Pick one 'tiger-team' and tell them you really believe in them and you believe they can do it in half the time: <4 minutes. (It is practically impossible to get it done in 4 minutes… we've ...
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  • Ouija Board EstimationOuija Board EstimationOuija Board EstimationOuija Board Estimation

    Posted by on March 27th, 2012 at 12:34 pm
    Sit the team around a table (ideally a round one) and stick post-its around the table to represent the fibonacci sequence of size (1,2,3,5,8,13). Place a story in the centre of the table, and each team member places there finger on it. In silence, the team "collaboratively" push or pull the story to the size they believe it represents. Well formed, well understood stories move freely and easily. Poorly defined or misunderstood stories stay in the centre of the table - when this occurs the facil...
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  • Mitch Lacey Team Prioritizationseriouseriouseriouseriou

    Posted by on October 5th, 2011 at 9:25 pm
    This prioritization game was inspired by the innovative Agile and Scrum expert, Mitch Lacey. As described in his book, The Scrum Field Guide: Practical Advice for Your First Year, the collaboration and visual organization involved in this activity provides a painless way to manage backlogs, making your task list less daunting and more effective. Timing: 1 hour Ingredients: A list of backlog items (epics / stories) to prioritize. Players (5..8 recommended): Team Manager Stak...
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  • Bang For The Buck PrioritizationBang For The Buck PrioritizationBang For The Buck PrioritizationBang For The Buck PrioritizationPriorisation pour optimiser les investissements

    Posted by on March 20th, 2011 at 9:41 pm
    Timing: 1 hour Ingredients: A list of backlog items (epics / stories) to prioritize. Players (5..8 recommended): Product Manager / Product Owner Development Team Directions: The goal of this game is to collaboratively rank a backlog based on estimated value and estimated cost. The y-axis is the value of an epic or story and the x-axis is the cost. Each axis is organized as a Fibonacci number. We typically use this game for release planning. Clicking on this image, ...
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  • White Elephant SizingWhite Elephant SizingWhite Elephant SizingИзмерение Белого Слона

    Posted by on September 26th, 2009 at 8:52 pm
    Note: If you haven't heard of White Elephant Gift Exchanges before, read this. Ingredients: Sizing board (a whiteboard or flip-chart or the like; divided into 5 columns: XS, S, M, L, XL) Timer A set of prepared stories A set of 5 X 3 cards Tape for attaching the cards to the board Recipe: Have the team stand-up in a half circle facing their sizing board. Shuffle a deck of story cards and place them face down on a table in front of the sizing board. Place a timer next to t...
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  • People PollingVotaçãoVotaciónОпрос людей

    Posted by on July 14th, 2009 at 12:33 pm
    Timing: 10 mins Ingredients: A good-sized audience - 10 or more (the bigger the better) Pens & paper for all Recipe: It is best to sneak this exercise in when it is least expected. Start by selecting something in the room that is not easily counted or estimated. Take the time to write the exact number down and hide it from the audience. Then, have each individual quickly and privately write down their own estimate. Gather all of the estimates and calculate the average. Cro...
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