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Archive for the ‘Product’ Category
  • Balloon Animals

    Posted by on October 23rd, 2012 at 4:05 am
    (this exercise was co-created as part of a collaboration day between myself and Geoff Watts) Timings: Unspecified, but allow up to 20-30 mins for balloon making and debrief Materials: Download and print the attached for one or more of the balloon animal shaping instructions. Balloon Twisting Tips The Basic Hat The Balloon Dog The Sword Large bag of coloured modelling balloons, with hand pump People works in pairs. Stopwatch. Instructions: One of the pair pl...
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  • Top Traits

    Posted by on October 23rd, 2012 at 3:55 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 30-60 minutes Materials: Top Trait templates Photographs of stakeholders Instructions: Explain that this is an exercise to help provide some context around the users of the system For each user type or specific persona, someone (perhaps the Product Owner) will explain their background and how they use the product or system During the explanation capture relevant informati...
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  • Free Market Prioritisation

    Posted by on October 23rd, 2012 at 3:35 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 15-45 minutes (depending upon the size of the Product Backlog, number of stakeholders and amount of discussion) Materials: A Product Backlog Stakeholders in prioritisation (Optional) Currency tokens such as monopoly money or poker chips Instructions: Explain that this is an exercise to help collaboratively prioritise the Product Backlog Divide the currency tokens equally...
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  • Wellbeing North Star

    Posted by on August 16th, 2012 at 4:47 pm
    Wellbeing North Star, created by Kimberly Wiefling, allows you to analyze all angles of your situation in order to reach your desired end state. By comparing what you like and dislike about different aspects of your product, meeting, work day, etc., you can identify where your efforts are needed most to ensure that you achieve your goal. Timing: 1 hour Ingredients: Online access Players (5..8 recommended): Team Leader Employees Directions: You can instantly play Wellbeing No...
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  • Innovation Generator

    Posted by on August 16th, 2012 at 11:04 am
    Scott Sehlhorst, President of Tyner Blain LLC, developed this game for players to come up with the necessary components of innovation: invention and value. Timing: 1 hour Ingredients: Online access Players (5..8 recommended): Product Manager / Product Owner Development Team Directions: You can instantly play Innovation Generator online with as many members as you would like! Clicking on this image will start an "instant play" game at innovationgames.com; simply email t...
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  • Customer-Centric

    Posted by on August 15th, 2012 at 1:14 pm
    Scott Sehlhorst, President of Tyner Blain LLC, developed this graph to improve product development by understanding which stakeholders are impacted most by your product. Timing: 1 hour Ingredients: Online access A product Players (5..8 recommended): Product Manager / Product Owner Development Team Directions: Clicking on this image will start an "instant play" game at innovationgames.com; simply email the game link to your team to invite them to play. In the game, the i...
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  • SAFE-BOLD Framework

    Posted by on August 13th, 2012 at 3:53 pm
    This game is based on the “SAFE-BOLD Framework” diagram described in the book The Challenger Sale: Taking Control of the Customer Conversation, written by Corporate Executive Board's Executive Director Matthew Dixon and Managing Director Brent Adamson. Timing: 1 hour Ingredients: Online access A product Potential customers Players (5..8 recommended): Product Manager / Product Owner Marketing Team Sales Team Directions: Play SAFE-BOLD Framework to develop a com...
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  • Innovation Ambition MatrixMatrice des ambitions pour l’innovation

    Posted by on July 5th, 2012 at 10:45 am
    Innovation Ambition Matrix was inspired by the May 2012 Harvard Business Review article, "Managing Your Innovation Portfolio,"  written by Monitor's revolutionary co-partners: Bansi Nagji and Geoff Tuff. Timing: 1 hour Ingredients: Online access Players (5..8 recommended): Product Manager / Product Owner Development Team Directions: Play Innovation Ambition Matrix to clarify the ambition of a project, develop a cohesive operation rather than a scattering of competing adva...
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  • 2 Brains: Tell It & Sell It

    Posted by on June 13th, 2012 at 12:58 pm
    This game, originating from Thomas J. Buckholtz, helps organize practical and emotional aspects of your product or service, which can then be combined to create the most compelling pitch. Timing: 1 hour Ingredients: Internet access A product or service Players (5..8 recommended): Product Manager Promotional Team Directions: Clicking on the image to the right will start an “instant play” game at innovationgames.com. You will see the image used as the “game board.” A...
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  • Lean Startup SnowflakesLean Startup – Les flocons de neige

    Posted by on May 16th, 2012 at 5:08 am
    Timing: 60 minutes (can be extended to 90 minutes by running more iterations). Setup/explanation takes 10 minutes; we'll run 4-5 iterations of [3-minutes of execution, 3-4 minutes debrief, and 3 minutes of planning]. [caption id="attachment_2140" align="alignnone" width="300" caption="snowflakes"][/caption] Materials: Pretend money (unit bills [euro/dollar], approx 100 units); ream of paper; 2 pairs of scissors for every 4 participants; audible timer; markers and flipchart for each tabl...
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