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Archive for the ‘Instructing’ Category
  • Daily scrum game

    Posted by Manuel Ilincheta on January 17th, 2018 at 3:31 am
    Timing: 45 minutes Materials: Sticky notes (3 different colours), cards,marker, table, tape. Instructions: Initial setup: divide the table into 2 section using tape, one section called “To do” the other “Done”. Prepare some sticky notes and place them on the ...
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  • Core Scrum Game

    Posted by John Miller on December 14th, 2017 at 2:06 pm
    An interactive and collaborative card sorting activity to learn the differences between "Core Scrum" or "Supportive Practices", and what is "Not Scrum". Useful for a pre-assessment, review, and learning about Scrum. It is also useful in debunking common misperceptions a...
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  • The Large Scale Scrum (LeSS) Dynamics Game

    Posted by Cesario Ramos on September 27th, 2017 at 12:59 am
    The LeSS Dynamics Game ( a.k.a. The Waterfall Game)   GOAL OF THE GAME The goal of this game is to understand how organisational design using component teams leads to the waterfall and unnecessary complexity. In this game, you experience how a typical scaling appro...
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  • Cards Against Agility

    Posted by Silvana Wasitova on February 23rd, 2017 at 6:56 am
    Cards Against Agility is based on the game Cards Against Humanity, where the former was developed at the Play 4 Agile event in Germany in February 2017. Purpose: either to develop awareness or poke fun at Agile practices, as the questions and answers can be rather irrev...
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  • “Hitting the Target” — Business Value in Mission-Focused Organizations

    Posted by David Kane on January 29th, 2016 at 11:01 am
    How should organizations prioritize work in the face of conflicting goals and metrics? Help more people? Minimize delays? Prosecute more crimes? Lower costs? In this game participants will experience a dice-based simulation that has been created to explore these questio...
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  • Agile Scrum framework at glance

    Posted by Jesus Mendez on July 14th, 2015 at 10:59 am
    Purpose The goal of the game is to start the conversation within the team about their development process, in this case, by using the Agile-Scrum framework. By asking open ended questions, the facilitator would help the team discover areas of improvement identified by t...
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  • MyToy : An Agile Product Development Game

    Posted by Matthias Jouan on April 28th, 2015 at 1:16 pm
    Timing: 2 to 3 hours Overview: An Agile product development simulation game with LEGO®, Scrum, story maps, experiments, etc. This game tries to cover an entire product development process, the Agile way, and is designed for a single team of 4 to 6 people. The team wi...
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  • Scrumble – an Agile board game

    Posted by Romain Trocherie on February 9th, 2015 at 12:13 pm
    Agility is completely new to you? Skeptical about applying Scrum for your project? Feel like challenging your team? Get ready to Scrumble! Developing Agile strengths and values through a fun simulation of Scrum Scrumble allows to highlight many issues that team members ...
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  • E.W.A.N. McGregor

    Posted by Silvana Wasitova on April 25th, 2013 at 3:06 pm
    This 'Exercise Without A Name' helps a team admit a difficult topic, prepare to talk about it, & move forward....
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  • The Herculean Doughnut

    Posted by Sam Whiting on February 5th, 2013 at 10:05 am
    This is a game I created, which was then used and refined by me and my colleague Laurie Young to help gauge how well everyone involved in a project understand their responsibilites to the project and each other. It lends insight in to the pre-conceptions that people hav...
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