Take the Win Win WaveTake the Win Win WaveTake the Win Win Wave

This is a facilitation game that I started during my workshops where people try to visualize their flow and improve it. It uses the PLöRK (play&work) approach based on Cynefin and Scrum.   Timing: 90 minutes   Materials: 1 white board or a large panel pencils or surliners large sticky notes (4 in x 6 in) (! use bright colors) small sticky notes (pink) small sticky…

The Project Manager’s Nightmare

The Project Manager’s Nightmare is a game intended to demonstrate the benefits of limiting Work in Progress (WiP). It also shows the madness of the situation which many Project Managers find themselves in. Created by: Todd Charron (drawing influences from countless other variations) Timing: About 15 minutes Materials: Pad and pen. Players: 7-10 Instructions: Everyone stands in a circle. One person volunteers to be “the PM”…