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Archive for the ‘Requirements’ Category
  • The Backlog is in the Eye of the Beholder

    Posted by Mike McCullough on July 3rd, 2010 at 8:37 pm
    The purpose of this Agile game is to expand the view of multiple stakeholders as well as illuminate the value of organizing work without prioritizing. ...
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  • Theory of Constraints Dice Game

    Posted by Michael McCullough on June 20th, 2009 at 2:20 pm
    The Theory of Constraints Dice Game is an interactive game illustrating the concepts of constraints behind Eli Goldratt's the Goal...
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  • 99 Test Balloons

    Posted by Michael McCullough on June 20th, 2009 at 2:17 pm
    99 Test Balloons is an interactive game illustrating the importance of understanding customer needs, acceptance criteria and the value of test....
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  • Collaborative Origami

    Posted by Don McGreal on June 20th, 2009 at 1:45 pm
    Collaborative Origami is an interactive game illustrating the efficiencies of face to face communication in product development.......
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  • Coin Sorting

    Posted by Don McGreal on June 20th, 2009 at 1:42 pm
    Coin Sorting is an interactive game illustrating the importance of understanding customer goals and requirements......
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  • Telephone Game

    Posted by Michael McCullough on June 19th, 2009 at 11:03 pm
    The Telephone Game can be used to illustrate the noisiness of communication and facilitate better communication....
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  • What Were They Thinking?

    Posted by Michael McCullough on June 19th, 2009 at 10:45 pm
    What were they thinking illustrates the challenge with communicating software requirements. In software, we are rarely creating something that already exists. Without a common vocabulary, we are forced to communicate in imperatives and metaphors and, quite often, much i...
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