This game is aimed to learn from failing.
Just imagine you are on the Daily Standup meeting. Each player brings his issues to the team and also trying to solve issues that are already open.
You will be surprised by patterns of collaborative work and the power of solving issues together with the team.
Mitch Lacey Team Prioritizationseriouseriouseriouseriou
This is an estimation game based on Mitch Lacey’s book “The Scrum Field Guide: Practical Advice For Your First Year”.
Learning Matrix
The goal of this retrospective game, as described in Diana Larsen and Esther Derby’s Agile Retrospectives, is to identify your top-priority items to enhance your iteration.
Actions for Retrospectives
Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Event leader • Employees / team members or event attendees The goal of this game, based on Nick Oostvogel’s Actions Centered, is to examine multiple aspects of an event in order to form original ideas on how it can be enhanced in the future. Clicking on this image will start an “instant play” game at innovationgames.com. Here, this…
SWOT Analysis Game
Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Business Manager / Business Owner • Employees / Team members Directions: Often times your end state is not what you imagined, as there are always unpredictable obstacles and detours that alter your trek to the finish line. To help you recognize these interferences before you begin your journey, we have collaborated with the Gamestorming team to bring…