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Archive for the ‘Lean’ Category
  • To Plan or Not To Plan

    Posted by Rob Denison on September 12th, 2016 at 8:03 am
    Overview The game is organized around two activities, drawing a picture and telling a story. In both of these activities, the group will be split into separate teams, with one team given specific time and instructions to plan ahead. After both activities have been compl...
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  • Paint The Story Point

    Posted by Slava Moskalenko on June 1st, 2016 at 10:18 am
    Purpose Demonstrate how planning and estimating with relative story points can benefit business to be more agile and transparent Timing Entire game usually take 60 minutes to run including debrief. 15 minutes – estimation 35 minutes – complete painting (each...
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  • Iterative Incremental Big Bang

    Posted by David Lowe on February 8th, 2016 at 6:46 am
    Timing: 30-60 minutes expected running time (including prep and debrief) Overview: Iterative, Incremental, Big Bang is a workshop game to encourage people to think about alternative approaches for tackling projects. However, rather than discuss boring work-like scen...
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  • Kanban Pizza Game

    Posted by Ralf Kruse on August 16th, 2015 at 6:43 am
    The interactive Kanban Pizza Game demonstrates how a Kanban System works. While common Kanban games usually focus only on the flow of an existing Kanban system, our new Kanban Pizza Game goes beyond that, demonstrating the path from an existing process to Kanban. Learni...
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  • Penny Flow

    Posted by Sean Robinson on July 27th, 2015 at 10:51 am
    Summary: This game is based on The Penny Game.  I’ve seen it in various incarnations, but this is based on the original concept.  Instead of simply showing how batch size affects throughput, this game has been heavily modified to give several additional lessons....
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  • The Fatware Matrix

    Posted by Stavros Stavru on December 29th, 2014 at 12:36 am
    The human desire for choice is unlimited. At least this is advocated in many psychological theories of human motivation and economic theories of rational choice. And this is so natural – after all having multiple options gives us the freedom to select the ones whi...
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  • New Kanban simulation game “Featureban”

    Posted by Mike Burrows on September 12th, 2014 at 6:33 am
    Featureban is a fun way for small groups to try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create working kanban systems. It’s also possible to add in metrics (the...
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  • Sudokuban: A Kanban in action game in puzzles

    Posted by Renee Troughton on July 12th, 2014 at 5:42 am
    Timing: This game is normally done in a forty-five minute time block: 10 minutes upfront for instructions, 20 minutes for the game, and 15 minutes for the debrief. Overview: The Sudokuban game is a quick 45 minute game to practice Kanban in a safe to fail environmen...
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  • Epic bedtime story

    Posted by Hugo Emond on June 13th, 2014 at 4:28 am
    There are not many games out there to explain and discuss how distributed teams work and for very good reasons. Teams **should** be co-located. This simple game is intended for any member of your organisation/teams to understand the challenges related to "distributed s...
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  • Lego Flow Game

    Posted by Karl Scotland on May 6th, 2014 at 6:06 am
    Timing: 60-90 minutes Overview: The Lego Flow Game is a fun exercise to compare and contrast different approaches to processes, with respect to how work flows. The aim of the game is to build Lego Advent Calendar items, with a defined workflow: finding the next advent ...
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