Retrospective Sailing is one of the most popular games teams adopt to reflect and map their way forward easily, in a fun, tactile and visual way. It can be used for many purposes where you want to review what’s going well, what could go better, and ensure you are responding regularly to the changing seas and horizons your businesses and team face.
Valuable Paper Airplanes
This is a game to understand Scrum aspects like transparency (Definition of Done) and basic Scrum process of inspection and adaptation. It is based on well known Paper Airplanes game and is modified to go away from the factory of producing as many airplanes as possible towards producing airplanes that are valuable.
Pass on Perfection
Pass on Perfection is a game suitable for creating a Minimally Viable Product or anything else you need that is minimally viable. Several people have reported on using it for teaming agreements, definitions of done or ready, or actions to possibly obtain some form of improvement. It’s simple and fun and plays out a bit differently with groups and subjects. It’s a mash-up of Yes…
Kitchen PrioritizationKitchen Prioritization
The goal of this game is to understand how important it is to have choice criterias during prioritization and make them explicit. This game will talk about relative prioritization, implicit criterias, personal criterias, implicit expectations Le but de ce jeu est de démontrer à quel point il est important d’avoir des critères de choix durant une phase de priorisation et de les rendre explicites. Ce…
Sinking Islands
Prioritize a list of backlog items (ideas/features/projects/tasks) and manage WIP by saving and sinking islands in this fun and active game.