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Archive for the ‘Management’ Category
  • Weekend Escape an agile backlog management game

    Posted by Andrew Rusling on May 26th, 2015 at 2:58 am
    Timing:  20 minutes to prepare plus 30 minutes for Standard version, or 75 to 90 minutes for Extended Version Overview: Small teams collaborate to order a backlog with a specific business goal in mind. Once the team has produced their backlog, they review the output of...
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  • The Teamwork Oscars

    Posted by Stavros Stavru on March 29th, 2015 at 2:01 am
    This exercise was created for practicing Benne and Sheats’s group roles (although it might be adapted for any other similar classification). It does so by asking teams to resolve text puzzles (derived from popular teamwork fables) while at the same time team membe...
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  • The Workplace Equations

    Posted by Stavros Stavru on February 26th, 2015 at 12:54 am
    This exercise drives a meaningful discussion on what satisfaction and motivation is in the workplace. It does this through the metaphors of Heaven and Hell, organizational storytelling and various elements of gamification. Furthermore the exercise could be used by teams...
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  • Scrumble – an Agile board game

    Posted by Romain Trocherie on February 9th, 2015 at 12:13 pm
    Agility is completely new to you? Skeptical about applying Scrum for your project? Feel like challenging your team? Get ready to Scrumble! Developing Agile strengths and values through a fun simulation of Scrum Scrumble allows to highlight many issues that team members ...
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  • The Fatware Matrix

    Posted by Stavros Stavru on December 29th, 2014 at 12:36 am
    The human desire for choice is unlimited. At least this is advocated in many psychological theories of human motivation and economic theories of rational choice. And this is so natural – after all having multiple options gives us the freedom to select the ones whi...
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  • Building team trust using a Trust Canvas

    Posted by Alexey Pikulev on December 14th, 2014 at 10:23 am
    After a series of exercises and brainstorming sessions with various teams, we have clustered the most frequently occurring factors that positively influence Trust in teams. We created a new instrument which we are glad to share with you – the Team Trust Canvas (F...
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  • The Zmey Planning

    Posted by Stavros Stavru on November 25th, 2014 at 2:38 am
    Zmey is a popular dragon form the Slavic mythology with three heads, wings and a snake’s body. It personifies evil and often demands tribute from villages or small towns in the form of gold. In an attempt to defeat the Zmey and relieve the people from this odious ...
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  • Fellowship Of The Goal – Gamify The Cardwall

    Posted by Craig Strong on October 19th, 2014 at 9:13 am
    Gamification can lead to higher levels of collaboration and engagement with teams. On many occasions, I’ve come across prescriptive workflows which completely disengage teams and those teams don’t challenge the tools or process they inherit. Gamification and customi...
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  • Team Responsibility Game

    Posted by Markus Wittwer on October 5th, 2014 at 12:24 pm
    Intention of the game The intention of the game is to experience sharing responsibility for a common purpose discover unhealthy team dynamics and reflect and think about better ways to work together. I use the game as a start into a longer retrospective in which I lik...
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  • New Kanban simulation game “Featureban”

    Posted by Mike Burrows on September 12th, 2014 at 6:33 am
    Featureban is a fun way for small groups to try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create working kanban systems. It’s also possible to add in metrics (the...
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