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Posts Tagged ‘Agile’
  • The kanban silly tasks gameEl juego de tareas ridículos de kanban

    Posted by on June 12th, 2017 at 7:19 am
                  In this game, you will learn and experience the lean principles and the use of the kanban board. You will experience the problems with delayed tasks and long feedback loops, frequent task switching, the possibilities of reducing different types of waste, WIP limits, and the pull principle. Timing: Expected time to run game including prep and debrief 1 hour Materials: Task cards Flip-over (Kanban board) Pa...
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  • Scrum Events Cycle

    Posted by on May 5th, 2017 at 1:32 pm
    [caption id="" align="alignright" width="320" caption="Example Solution"][/caption] Timing: 15 minutes for short version (steps 1-4), or 25 minutes (steps 1-6). Materials:  Per team/group: Printed handout, scissors, marker pen, flip chart poster or whiteboard area. Scrum Events Cycle Handout Instructions: I've mainly used this as a Connect (4C from Back of the room) exercise, but it has also served to deepen understanding. It usually takes a group of four participants 10 min...
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  • Company Profile

    Posted by on April 28th, 2017 at 7:04 am
    Timing: it's up to you! Instructions: First and most important, it’s about working with people who, even though they may not share the agile mindset and the fundamental principles of what we are trying to promote, they do have the courage and confidence to help us realize when we have obviously departed from our own path. In “Joy at Work”, I came across another tool I found extremely useful; it simply consists of making a general profile of each person working in the company. T...
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  • Scrum Simulation With Minecraft

    Posted by on July 1st, 2016 at 1:04 pm
    This free e-book presents a stepwise approach to perform a full Scrum Simulation With Minecraft. An outstanding learning activity for teaching Scrum. It is free to use and adapt, licensed under Creative Commons.   Timing:   8 hours (full day), divided in: Minecraft Bootcamp – 2 hours; Pre-Game – 1 hour; Game – 4 hours; Post-Game – 1 hour;   Overview:   The products of my MSc dissertation at the University of Liverpool includes two gamified le...
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  • Judgement Juggler

    Posted by on June 22nd, 2016 at 9:09 pm
    ** Updated  with links to better quality DoD images ** Name: Judgement Juggler.  Summary: An agility learning ball game, built on The Penny Game, that introduces estimates based on defects and dependencies to more closely simulate software development in an enterprise environment. Learning Points: Estimate taking into consideration defects and dependencies (both internal and external). Additional learning of work in progress limits, intra- and inter- team communication, iteratio...
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  • Scrum Values & Roles Card Game

    Posted by on June 15th, 2016 at 10:07 am
    Timing: 20-35 minutes Overview: This gamified learning activity is the first product from my MSc dissertation at the University of Liverpool. It is a card game to teach Scrum values and roles. There are four categories of cards: roles, responsibilities, values, behaviors. The objective of the game is to distribute the responsibilities cards below the roles cards and distribute the behaviors cards below the values cards. Example: Winning condition: The first group to complete the d...
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  • The Agile Mindset Workshop

    Posted by on June 13th, 2016 at 7:52 am
    Total time: 45-60 minutes Purpose The purpose of the game is for everybody to participate and share their opinions, thoughts, feelings, ideas and practical use of the agile manifesto and its principles. They will be doing this by playing a matching game. Benefits For the team: After facilitating this workshop I observed teams checking their actions and values against the manifesto. They had a constant reminder in a single glance at the wall. For instance, there was a particu...
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  • Iterative Incremental Big Bang

    Posted by on February 8th, 2016 at 6:46 am
    Timing: 30-60 minutes expected running time (including prep and debrief) Overview: Iterative, Incremental, Big Bang is a workshop game to encourage people to think about alternative approaches for tackling projects. However, rather than discuss boring work-like scenarios, it asks players to decide on an approach for everyday scenarios like converting a loft, cooking Sunday lunch or building a nuclear submarine! Materials: Iterative Incremental Big Bang cards (available on Amazo...
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  • This Sprint Future-O-Spective with Santa Claus!

    Posted by on December 22nd, 2015 at 7:27 pm
    Here’s the festive season again and Santa Claus is coming to town. We need to take care of the balloons during the party so they shouldn't look awful (deflated). What may be the impediments which need to be taken care? During freezing weather, balloons shrink up terribly Balloons should be retained for longer period of time Safeguard balloons from our pet parrot with curved beak which is keen of pricking balloons Our futuristic actions- We shall use good quality latex balloons ...
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  • Spreadsheet Craftsmanship

    Posted by on September 11th, 2015 at 7:13 pm
    Timing 30 minutes Overview You have inherited a spreadsheet from a coworker. The spreadsheet calculates the cost of consultants, given the following: number of contractors, hourly rate, number of hours per day, start date, and number of contract months. The spreadsheet is currently DEFECT FREE. Preparation You will need to download the Excel spreadsheet Overview of the Game A facilitator will be distributing the requirements one at a time. Once you finish making the required changes,...
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