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Posts Tagged ‘Agile’
  • The Bicycle Game

    Posted by on August 19th, 2015 at 7:02 am
    In one of my projects I developed a retrospective technique that is the combination several other techniques. This technique I called the ‘bicycle game’ because of the result: a nice bicycle. (more…)...
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  • One Word Retrospective Game

    Posted by on August 14th, 2015 at 8:36 am
    Post-its and pens is all you need! WORD UP! Each Team Members place a word on the board that highlights the sprint for them Team Plays Sprint Dictionary One team member selects a word of the board Everyone BUT the person who put it up on the board discusses what they think the team member meant by the word The thoughts are captured When everyone has said all the want to say, the team member who put the word up shares what they meant by the word Team Discussion After the team...
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  • Penny Flow

    Posted by on July 27th, 2015 at 10:51 am
    Summary: This game is based on The Penny Game.  I've seen it in various incarnations, but this is based on the original concept.  Instead of simply showing how batch size affects throughput, this game has been heavily modified to give several additional lessons.  Attendees can expect to learn about Agile's roots in Lean manufacturing, batch size theory, single piece flow, being adaptive to change, quick feedback and communication. Each round after the first is essentially optional, ...
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  • MyToy : An Agile Product Development Game

    Posted by on April 28th, 2015 at 1:16 pm
    Timing: 2 to 3 hours Overview: An Agile product development simulation game with LEGO®, Scrum, story maps, experiments, etc. This game tries to cover an entire product development process, the Agile way, and is designed for a single team of 4 to 6 people. The team will build a story map and decide on experiments to make at each sprint in order to build the most suitable product for their client, in a Scrum-like process. Learning Points: This game is designed to help a team lear...
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  • Scrumble – an Agile board gameScrumble – um jogo de tabuleiro ágilScrumble – un juego de mesa ágilScrumble – живой настольная играScrumble – un jeu de plateau Agile

    Posted by on February 9th, 2015 at 12:13 pm
    Agility is completely new to you? Skeptical about applying Scrum for your project? Feel like challenging your team? Get ready to Scrumble! Developing Agile strengths and values through a fun simulation of Scrum Scrumble allows to highlight many issues that team members often face, as being developers, product managers or facilitators and to provide solutions spontaneously, all in a casual setting. This game and its printable content are free to download. Have fun! Game duration: 2 hours ...
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  • New Kanban simulation game “Featureban”

    Posted by on September 12th, 2014 at 6:33 am
    Featureban is a fun way for small groups to try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create working kanban systems. It’s also possible to add in metrics (there are instructions included for that already) or to connect multiple systems together (sorry, you’re on your own there). It should be easy to add other elements too; I would recommend that you introduce those in later rounds ...
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  • The Product Owner RoleO papel do Product OwnerEl rol del Product OwnerРоль владелец продуктаLe rôle de la propriétaire du produit

    Posted by on May 28th, 2014 at 7:42 am
    Objectives: To learn about duties of the product owner role, and the importance of communication. Timing: 25 - 35 min. Highly depends on the number of participants. Materials: Paper, Tape, Scissors, Markers, Paper people (3 people per team, ideally 8-10cm height x 6-8cm width). Number of Participants: At least 4. For larger numbers, split in teams of 3 to 5 people per team. Excerpt: This game is perfect to express the duties of a Product Owner, not only for those that are running ...
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  • Means First, Then StatesLes moyens d’abord, les résultats après

    Posted by on February 3rd, 2014 at 8:56 am
    This exercise introduces and demonstrates the "Means First, Then States Syndrome" and the negative impact it could have on software projects' execution and/or outcomes. It also drives a meaningful discussion on what success is to software projects and what factors could lead to it (including an evaluation of the values and principles of the agile manifesto). It further emphasizes the importance of stakeholder theory and stakeholder analysis. Ce jeu introduit et illustre le syndrome « les moy...
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  • Values Advocacy

    Posted by on December 6th, 2013 at 7:32 am
    This exercise introduces and drives a meaningful discussion about the four values in the agile manifesto. Although it is a good starting point for an introductory to the agile world, the exercise could be used also to roughly assess the readiness of the participants (and eventually of their organizations) to adopt agile. I have created it as part of my university exercises and already tried it out on different students - from novices to ones with some industrial experience in agile. It wa...
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  • 99 Ballons de test

    Posted by on July 13th, 2013 at 9:21 am
    English version available here : https://tastycupcakes.org/2009/06/99-test-balloons/. This post only contains french version.Durée : 30 min Matériel pour chaque équipe : 20-30 ballons par équipe du papier des règles des ciseaux des marqueurs Instructions : Commencez par montrer aux équipes un ballon que vous souhaitez créer (ou dessinez-en un). Le ballon a un visage constitué de deux yeux ronds, un nez triangulaire, et d'une bouche en demi-cercle. Sans...
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