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Archive for the ‘Team Dynamics’ Category
  • Let’s Take a Journey Retrospective

    Posted by Jason Hall on June 29th, 2017 at 5:26 pm
    Timing: 1 Hour Materials: Journey Line template and a white board. Instructions: Select a Time Frame to cover (for this particular retrospective it’s better suited to cover longer periods of time: past release, last few iterations, etc,). Individual Reflection. ...
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  • The kanban silly tasks game

    Posted by Rik Pennartz on June 12th, 2017 at 7:19 am
                  In this game, you will learn and experience the lean principles and the use of the kanban board. You will experience the problems with delayed tasks and long feedback loops, frequent task switching, the possibilities of ...
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  • Gameception – The team game that creates itself!

    Posted by E. Bruin on May 31st, 2017 at 8:18 am
    TL;DR Get yourself some office supplies, a pouch or box, write the game rules on a flipchart, write a couple of quests on an empty card and have fun! Time: 15 – 30 min.           People: 2- any (4-6 recommended) Good for: Explain usage of user stories and a...
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  • Company Profile

    Posted by Martin Mari on April 28th, 2017 at 7:04 am
    Timing: it’s up to you! Instructions: First and most important, it’s about working with people who, even though they may not share the agile mindset and the fundamental principles of what we are trying to promote, they do have the courage and confidence to help...
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  • The Lean-STAR Game

    Posted by Amr Noaman on April 14th, 2017 at 8:25 am
    Timing: 15 minutes Overview: This is a short game to explain why WIP is bad. It has so many variants, one of which is the lean simulation game with paper airplanes by Jeff Patton. Instead of building airplanes, we connect five dots of a star. Resources: Print 10 copies...
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  • Failure Memory Game

    Posted by Anja Stiedl on February 20th, 2017 at 2:38 pm
    The Failure Memory Game is is a game for learning from failures and experiencing how a team or an organisation can benefit from an open failure culture. Participants reflect on their own way, or the team’s culture to handle failures, and directly experience the co...
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  • LEGO Team Building

    Posted by nuno borges on December 8th, 2016 at 5:28 pm
    Timing: 90 mins Materials (per team): Blindfold LEGO set (50-90 piece set) Music you can play as participants enter the room https://vimeo.com/91818334 Game Background: The city is planning a huge architectural project, but in order to select the most qualified builde...
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  • To Plan or Not To Plan

    Posted by Rob Denison on September 12th, 2016 at 8:03 am
    Overview The game is organized around two activities, drawing a picture and telling a story. In both of these activities, the group will be split into separate teams, with one team given specific time and instructions to plan ahead. After both activities have been compl...
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  • Nexus Zoo (a scaling simulator)

    Posted by Don McGreal on July 27th, 2016 at 10:51 am
    This is a fun and effective way to replicate the challenges of scaling product development across many teams. It puts teams into a situation where they need to turn their individual features into one collective increment within a Sprint. They need to work out how to ma...
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  • Judgement Juggler

    Posted by Mike Burns on June 22nd, 2016 at 9:09 pm
    ** Updated  with links to better quality DoD images ** Name: Judgement Juggler.  Summary: An agility learning ball game, built on The Penny Game, that introduces estimates based on defects and dependencies to more closely simulate software development in an enterprise...
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