There are not many games out there to explain and discuss how distributed teams work and for very good reasons. Teams **should** be co-located.
This simple game is intended for any member of your organisation/teams to understand the challenges related to “distributed scrum”.
This also relates to the roles/skills and how natural instincts affect teams so there is no wrong way to play it.
**I tried it with 4th graders to test it before I brought this to the grownups. Went really well in both cases.
The goal is to create a children's book of 10-12 pages within 40 minutes using 2 to 6 teams.
Timing – 40-60 minutes
-Paper (20 to 50 sheets)
-Markers or crayons (1 box of 10 colors by team of 5)
You will recognize the analogy there with Scrum roles vs specialties vs cross functional teams.
Creator (only one creator) – The creator is the one with all the answers. He is not a member of any team and is shared.
Writers – The writers will decide what will happen in the story and write the script.
Illustrators – They draw the images, have to be consistent with the writers and editors choices.
Editors – Editors will decide on the overall look of the book, page orientation, grammar, consistency.
Teams are distributed
They need to sit as far away from each other as possible as if they were in different countries or even timezones.
And one last tip that could be really helpful
A children’s book can be simplified as the following…
Part 1 - Explain the roles and how the game is played - 5-10 mins
Part 2 - Planning (10 mins)
Part 3 - Sprint 1 (10 mins)
Part 4 - Sprint 1 retro (5 mins)
Part 5 - Sprint 2 (10 mins)
Part 6 - Demo/Review/Retrospective (15 mnins)