Timing:

60 minutes for the exercise and around 30 minutes to debrief

Materials:

Construction paper, pens, sharpies (multi-color), scissors, duct tape, cardboard, rubber bands, tin foil, bows, ribbons, blank cards, any other similar items you can get your hands on.

Instructions:

Guide participants through the materials in the handout. See the facilitator guide for more information with guidance.

You will be leading pairs through multiple iterations of : empathize, define, ideate, prototype, and test. This is the Design Thinking process.

Learning Points:

  • The power of empathy and listening
  • Finding needs and insights
  • Using prototypes as a learning mechanism
  • Using feedback to drive understanding and rapid iteration

Facilitator Guide & Handout:

Facilitator Guide
Participant HandoutTiming:

60 minutes for the exercise and around 30 minutes to debrief

Materials:

Construction paper, pens, sharpies (multi-color), scissors, duct tape, cardboard, rubber bands, tin foil, bows, ribbons, blank cards, any other similar items you can get your hands on.

Instructions:

Guide participants through the materials in the handout. See the facilitator guide for more information with guidance.

You will be leading pairs through multiple iterations of : empathize, define, ideate, prototype, and test. This is the Design Thinking process.

Learning Points:

  • The power of empathy and listening
  • Finding needs and insights
  • Using prototypes as a learning mechanism
  • Using feedback to drive understanding and rapid iteration

Facilitator Guide & Handout:

Facilitator Guide

Participant Handout
Timing:

60 minutes for the exercise and around 30 minutes to debrief

Materials:

Construction paper, pens, sharpies (multi-color), scissors, duct tape, cardboard, rubber bands, tin foil, bows, ribbons, blank cards, any other similar items you can get your hands on.

Instructions:

Guide participants through the materials in the handout. See the facilitator guide for more information with guidance.

You will be leading pairs through multiple iterations of : empathize, define, ideate, prototype, and test. This is the Design Thinking process.

Learning Points:

  • The power of empathy and listening
  • Finding needs and insights
  • Using prototypes as a learning mechanism
  • Using feedback to drive understanding and rapid iteration

Facilitator Guide & Handout:

Facilitator Guide

Participant Handout
Время: 60 минут на игру и около 30 минут на анализ


Материалы:

Цветная бумага, ручки, разноцветные фломастеры, ножницы, скотч, картон, резинки для денег, фольга, бантики, ленточки, пустые открытки, любые другие аналогичные предметы, которые можно раздать участникам.

Правила:
Раздайте участникам материалы и объясните суть игры. Детальная информация и правила изложены в руководстве фасилитатора. Участники в парах пройдут через несколько этапов: эмпатия (сопереживание), формулировка проблемы, генерация идеи, создание прототипа, создание и проверка на практике. Это процесс Дизайн-мышления (Design Thinking).

Выводы:

  • Сила эмпатии и умения выслушивать
  • Поиск потребностей и открытий
  • Использование прототипов, как механизма изучения
  • Использование обратной связи для управления пониманием и быстрыми итерациями

Руководство фасилитатора и раздаточный материал:
Facilitator Guide

Participant Handout

Перевод Andrew Sanin

4 thoughts on “Redesign The Gift Giving ExperienceRedesign The Gift Giving ExperienceRedesign The Gift Giving ExperienceНовый подход к дарению подарков

  1. Hi Don. I would like to take a look to the material but the links are broken. Any chance to have another link where I can download them from? Thanks

Comments are closed.