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Posts Tagged ‘Collaboration’
  • Team Responsibility Game

    Posted by Markus Wittwer on October 5th, 2014 at 12:24 pm
    Intention of the game The intention of the game is to experience sharing responsibility for a common purpose discover unhealthy team dynamics and reflect and think about better ways to work together. I use the game as a start into a longer retrospective in which I lik...
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  • New Kanban simulation game “Featureban”

    Posted by Mike Burrows on September 12th, 2014 at 6:33 am
    Featureban is a fun way for small groups to try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create working kanban systems. It’s also possible to add in metrics (the...
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  • Three Projects, Three Experiments

    Posted by Ram Srinivasan on November 20th, 2013 at 2:16 pm
    Context: This game is similar to multi-tasking game, and can be used to teach concepts like   focusing on people utilization (instead of completing projects early), continuous partial attention,  effect of lack of face to face communication, limiting Work-in-progre...
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  • Delight

    Posted by Paul Goddard on November 2nd, 2012 at 3:47 am
    This improv exercise originally comes from the work of Keith Johnstone. Geoff and I picked up the exercise from an improv workshop with Neil Mullarkey of the Comedy Store Players, in London. Timings: 5-10 mins Materials: 2 people (standing up) Instructions: The pair mus...
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  • Gift Box

    Posted by Paul Goddard on November 1st, 2012 at 9:56 am
    (this exercise was co-created as part of a collaboration day between myself and Geoff Watts, credit to Paul Z Jackson from his book) Timings: 5-10 mins Materials: 2 people (standing up) Instructions: One person holds an imaginary box in front of them. This imaginary box...
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  • Three Headed Expert

    Posted by Paul Goddard on November 1st, 2012 at 9:36 am
    This exercise was co-created as part of a collaboration day between myself and Geoff Watts, and from frequent visits to watch the Comedy Store Players perform in London. Timings: 5-10 mins Materials: 4 willing volunteers Instructions: One person plays “the intervi...
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  • The Blame Game

    Posted by Erwin van der Koogh on October 27th, 2012 at 10:25 am
    This is a game to let people experience the effects of different punishments/rewards systems have on the way a team works together. One team will be ‘The Team’ which is rewarded and punished on a team level and ‘The Individuals’ have a mix of tea...
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  • Upside Downside

    Posted by Geoff Watts on October 23rd, 2012 at 10:16 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 30-45 minutes (depending upon the complexity, emotion or controversy around the topic) Materials: None Instructions: This is typically used in retrospectives but could be...
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  • Story Spines

    Posted by Geoff Watts on October 23rd, 2012 at 10:14 am
    Simon Bennett generously introduced us to this game during the Scrum Trainers Retreat in Amsterdam in 2010. It is a common improv game Timing: 15 minutes Materials: 6 Chairs Pre-prepared index cards with story element structures (See below) Instructions: Preparation Set...
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  • The Sprint Limerick

    Posted by Geoff Watts on October 23rd, 2012 at 10:09 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 30-45 minutes Materials: None Instructions: Ask the team to create a limerick to sum up the Sprint or perhaps even team values A limerick has 5 lines with a specific rhyt...
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