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Archive for the ‘Agile’ Category
  • Check your mindset

    Posted by Aleem Khan on July 2nd, 2018 at 12:23 pm
    I’ve created a new activity to validate the learning and the mindset (fixed vs. Agile). I am looking for a community input to improve this activity, all suggestion are welcome! please visit the following website and drag and drop each statement into the appropriate se...
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  • Sequence! An Agile Integration Game

    Posted by Rob Denison on June 14th, 2018 at 11:59 am
    Overview Many organizations are implementing agile at scale, often through SAFe . Within these frameworks, agile teams are expected to coordinate and work with each other to efficiently deliver an integrated product. This can be a difficult task, especially for t...
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  • Sprint Simulation – Scrum Practice Game

    Posted by Kimberly Bartlett on May 7th, 2018 at 2:08 pm
    A simple, interactive, and collaborative game to experience at a high-level the ceremonies and common practices of Scrum through simulating a sprint. This game has been used as one part of a longer session focused on learning about Scrum. Prior to playing this game, the...
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  • Pass on Perfection

    Posted by Paul Boos on April 2nd, 2018 at 6:54 pm
    Pass on Perfection is a game suitable for creating a Minimally Viable Product or anything else you need that is minimally viable. Several people have reported on using it for teaming agreements, definitions of done or ready, or actions to possibly obtain some form of im...
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  • Dice Of Debt

    Posted by Tom Grant on March 21st, 2018 at 3:52 pm
    This game illustrates the importance of dealing with technical debt. Over the course of 10 sprints, a software development team will try to deliver as much software value as possible. The team can invest in measures that reduce the burden of technical debt. While there&...
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  • Kitchen Prioritization

    Posted by Grégory Alexandre on February 1st, 2018 at 8:32 am
    The goal of this game is to understand how important it is to have choice criterias during prioritization and make them explicit. This game will talk about relative prioritization, implicit criterias, personal criterias, implicit expectations...
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  • Daily scrum game

    Posted by Manuel Ilincheta on January 17th, 2018 at 3:31 am
    Timing: 45 minutes Materials: Sticky notes (3 different colours), cards,marker, table, tape. Instructions: Initial setup: divide the table into 2 section using tape, one section called “To do” the other “Done”. Prepare some sticky notes and place them on the ...
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  • The Fast and the Furious (and other Fs) retrospective activity

    Posted by Christo Martens on January 11th, 2018 at 2:45 am
    Recently I lacked some inspiration for a good technique suitable for the upcoming retrospective. As the team was growing in their agile way of working, I decided to leave it to the team to come up with a nice activity. I was very surprised with the outcome. A brand new ...
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  • Core Scrum Game

    Posted by John Miller on December 14th, 2017 at 2:06 pm
    An interactive and collaborative card sorting activity to learn the differences between "Core Scrum" or "Supportive Practices", and what is "Not Scrum". Useful for a pre-assessment, review, and learning about Scrum. It is also useful in debunking common misperceptions a...
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  • The Core Beliefs of Waterfall, Agile and Lean

    Posted by Aleem Khan on October 30th, 2017 at 9:40 am
    This learning activity does not only improve the basic knowledge of Waterfall, Agile and Lean but also help participants to identify the differences between each belief system....
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