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Archive for the ‘Agile’ Category
  • Scrum Simulation With Minecraft

    Posted by Julio Oliveira on July 1st, 2016 at 1:04 pm
    This free e-book presents a stepwise approach to perform a full Scrum Simulation With Minecraft. An outstanding learning activity for teaching Scrum. It is free to use and adapt, licensed under Creative Commons.   Timing:   8 hours (full day), divided in: Mine...
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  • Judgement Juggler

    Posted by Mike Burns on June 22nd, 2016 at 9:09 pm
    Name: Judgement Juggler.  Summary: An agility learning ball game, built on The Penny Game, that introduces estimates based on defects and dependencies to more closely simulate software development in an enterprise environment. Learning Points: Estimate taking into cons...
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  • Scrum Values & Roles Card Game

    Posted by Julio Oliveira on June 15th, 2016 at 10:07 am
    Timing: 20-35 minutes Overview: This gamified learning activity is the first product from my MSc dissertation at the University of Liverpool. It is a card game to teach Scrum values and roles. There are four categories of cards: roles, responsibilities, values, behavior...
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  • The Agile Mindset Workshop

    Posted by Carolina Gorosito on June 13th, 2016 at 7:52 am
    Total time: 45-60 minutes Purpose The purpose of the game is for everybody to participate and share their opinions, thoughts, feelings, ideas and practical use of the agile manifesto and its principles. They will be doing this by playing a matching game. Benefits Fo...
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  • Paint The Story Point

    Posted by Slava Moskalenko on June 1st, 2016 at 10:18 am
    Purpose Demonstrate how planning and estimating with relative story points can benefit business to be more agile and transparent Timing Entire game usually take 60 minutes to run including debrief. 15 minutes – estimation 35 minutes – complete painting (each...
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  • Traditional vs. Agile Approach of Managing Work

    Posted by Aleem Khan on May 31st, 2016 at 7:40 pm
    I have developed this game with the help of John Moura sometime back in mid-2013. Since then I am actively using it in almost all of my training sessions. This game simulates both waterfall and agile environments. After the activity, in the debriefing section, practitio...
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  • Throw the Cat.. and other objects

    Posted by Andrew Charlton on May 24th, 2016 at 1:33 am
    Timing: 10 minutes preparation, 15 minutes to run then as long as you need to debrief Materials: Stickies, Pens and a list of objects Instructions: I’ve started using this as a variation on the https://www.scrumalliance.org/community/articles/2014/may/title-teac...
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  • N Listen

    Posted by Abi Bellamkonda on May 11th, 2016 at 1:53 pm
    Duration & Size: Under 15 mins. Can be used with large crowds too. Objctive: To sharpen listening skills of people and empathise with listeners who have to listen to people talking over each other. Plus any other learnings. It does energise the room.   Material...
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  • Agile Jenga Testing Game

    Posted by b.scharlau@abdn.ac.uk on March 1st, 2016 at 4:28 am
    I knew of this game for a while, but never quite got around to playing it until it came up in discussion during several conversations at Play4Agile 2016. I then went and found some relevant blog posts about the game, which I’ve noted below. I have only run this on...
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  • Iterative Incremental Big Bang

    Posted by David Lowe on February 8th, 2016 at 6:46 am
    Timing: 30-60 minutes expected running time (including prep and debrief) Overview: Iterative, Incremental, Big Bang is a workshop game to encourage people to think about alternative approaches for tackling projects. However, rather than discuss boring work-like scen...
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