Context: This game is similar to multi-tasking game, and can be used to teach concepts like focusing on people utilization (instead of completing projects early), continuous partial attention, effect of lack of face to face communication, limiting Work-in-progress, etc. Acknowledgements: This is a variation of how Peter Saddington did his multi-tasking game at Agile 2013 What you need: flip charts (to note down times), stop watch, 6-8…