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Archive for the ‘Agile’ Category
  • (English) Multitasking Game – Hands/Numbers/Song

    Posted by Steve Rogalsky on febrero 6th, 2012 at 1:49
    Disculpa, pero esta entrada está disponible sólo en English....
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  • (English) Is it Ragu or Bolognese?

    Posted by James Scrimshire on febrero 1st, 2012 at 5:36
    Disculpa, pero esta entrada está disponible sólo en English....
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  • (English) You sunk my methodology

    Posted by James Scrimshire on febrero 1st, 2012 at 4:07
    Disculpa, pero esta entrada está disponible sólo en English....
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  • (English) Values-Driven Retrospective

    Posted by John Miller on diciembre 29th, 2011 at 7:48
    Disculpa, pero esta entrada está disponible sólo en English....
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  • (English) Circles of Influence

    Posted by Luke Hohmann on diciembre 14th, 2011 at 2:13
    Disculpa, pero esta entrada está disponible sólo en English....
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  • Pairing for Non-Programmers

    Posted by Doc List on octubre 7th, 2011 at 9:14
    While we’ve all heard about “pair programming”, pairing is not just for programmers. In this activity, participants will use fiction/creative writing to understand the importance and value (and fun) of pairing. Timing: Prep: Printing out the handouts A...
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  • Continuous Integration with LEGO

    Posted by Doc List on octubre 6th, 2011 at 7:46
    (English) This activity teaches continuous integration concepts and value without resorting to code, a continuous integration server, or any hardware or software. ...
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  • Mitch Lacey Team Prioritization

    Posted by Luke Hohmann on octubre 5th, 2011 at 9:25
    (English) This is an estimation game based on Mitch Lacey's book "The Scrum Field Guide: Practical Advice For Your First Year". ...
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  • Learning Matrix

    Posted by Luke Hohmann on agosto 24th, 2011 at 1:48
    (English) The goal of this retrospective game, as described in Diana Larsen and Esther Derby’s Agile Retrospectives, is to identify your top-priority items to enhance your iteration. ...
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  • Circles and Soup

    Posted by Luke Hohmann on agosto 16th, 2011 at 11:33
    (English) The goal of this game, introduced by Diana Larsen, is to efficiently form high-quality plans through retrospective analysis by recognizing factors that are within the team’s control....
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