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Archive for the ‘*All Games*’ Category
  • Ultimate Battle

    Posted by Craig Brown on May 9th, 2012 at 3:45 am
    Battle it out to find the ultimate technique for your group. Learn more about them on the way including their strengths, weaknesses and appropriate situations....
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  • Tasty Estimation

    Posted by Robert Batusek on April 19th, 2012 at 1:39 pm
    Timing: 30-60 min. depending on the number of stories Goal: to practice the relative estimation technique by comparing user stories Preparation: Backlog items written or printed on index cards Items should describe activities, which are well known to the team members a...
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  • Scrum Simulation with LEGO Bricks

    Posted by Alexey Krivitsky on April 2nd, 2012 at 9:08 am
    A Multi-Team, Full-Cycle, Product-Oriented Scrum Simulation with LEGO Bricks. The Small & Medium Business Edition. Can be adapted to teach other iteration-based Agile frameworks. It is proven that the game can be adapted to fit the particular needs of trainers and s...
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  • Ouija Board Estimation

    Posted by Paul Goddard on March 27th, 2012 at 12:34 pm
    Great fun and a really fun alternative to planning poker. Place a story in the centre of the table, and each team member places there finger on it. In silence, the team "collaboratively" push or pull the story to the size they believe it represents....
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  • One Word Storytelling

    Posted by Paul Goddard on March 27th, 2012 at 8:28 am
    Teams collaborate to make a story by only speaking one word at a time. Nobody knows what the story will look like at the start, and it changes based on peoples own input....
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  • Fearless Journey – the game that gets your team UnStuck

    Posted by Deborah Hartmann Preuss on March 26th, 2012 at 7:35 am
    This card game highlights your Team's hard-to-reach Big Goal. Players write cards with real Obstacles - things outside their control that stop them from reaching the Goal. Then, using Fearless Change patterns for inspiration, the group designs influence Strategies to go...
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  • Job or Joy

    Posted by Luke Hohmann on March 21st, 2012 at 4:48 pm
    In this game, players share their hobbies, tedious chores, and what they like or dislike about work. This enhances your understanding of the participants while uncovering ways to make work more fun. ...
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  • Nobody’s Perfct

    Posted by Tim Yevgrashyn on February 28th, 2012 at 3:46 pm
    This game is aimed to learn from failing. Just imagine you are on the Daily Standup meeting. Each player brings his issues to the team and also trying to solve issues that are already open. You will be surprised by patterns of collaborative work and the power of solvi...
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  • Multitasking Game – Hands/Numbers/Song

    Posted by Steve Rogalsky on February 6th, 2012 at 1:49 pm
    Timing:1 Hour Overview: Most of us find ourselves multitasking at some point and are possibly even proud of our multitasking skills. Here is one game that was created by Tobias Mayer with collaboration from  Alan Cyment and introduced to me by Gerry Kirk and Yves Hanou...
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  • Is it Ragu or Bolognese?

    Posted by James Scrimshire on February 1st, 2012 at 5:36 am
    Timing: 30 minutes including prep and debrief Overview: A simple little game to help Scrum teams learn the importance of having a common understanding of a story. So a while back I was having seeing a team have different interpretations of a story causing some confusion...
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