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Archive for the ‘*All Games*’ Category
  • Test and learn

    Posted by Tom Grant on April 10th, 2018 at 1:12 pm
    The experimental mindset is a crucial part of Agile and Lean, but it's a hard thing to teach. This game shows real-world examples of experiments, through the medium of a "choose your own adventure" format. Can you help a development team choose the experiments that wil...
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  • Pass on Perfection

    Posted by Paul Boos on April 2nd, 2018 at 6:54 pm
    Pass on Perfection is a game suitable for creating a Minimally Viable Product or anything else you need that is minimally viable. Several people have reported on using it for teaming agreements, definitions of done or ready, or actions to possibly obtain some form of im...
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  • Dice Of Debt

    Posted by Tom Grant on March 21st, 2018 at 3:52 pm
    This game illustrates the importance of dealing with technical debt. Over the course of 10 sprints, a software development team will try to deliver as much software value as possible. The team can invest in measures that reduce the burden of technical debt. While there&...
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  • The Fast and the Furious (and other Fs) retrospective activity

    Posted by Christo Martens on January 11th, 2018 at 2:45 am
    Recently I lacked some inspiration for a good technique suitable for the upcoming retrospective. As the team was growing in their agile way of working, I decided to leave it to the team to come up with a nice activity. I was very surprised with the outcome. A brand new ...
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  • Core Scrum Game

    Posted by John Miller on December 14th, 2017 at 2:06 pm
    An interactive and collaborative card sorting activity to learn the differences between "Core Scrum" or "Supportive Practices", and what is "Not Scrum". Useful for a pre-assessment, review, and learning about Scrum. It is also useful in debunking common misperceptions a...
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  • The Core Beliefs of Waterfall, Agile and Lean

    Posted by Aleem Khan on October 30th, 2017 at 9:40 am
    This learning activity does not only improve the basic knowledge of Waterfall, Agile and Lean but also help participants to identify the differences between each belief system....
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  • Sinking Islands

    Posted by Jaap Dekkinga on October 27th, 2017 at 5:56 pm
    Prioritize a list of backlog items (ideas/features/projects/tasks) and manage WIP by saving and sinking islands in this fun and active game....
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  • The Kanban Donut Game!

    Posted by Ledalla Madhavi on October 3rd, 2017 at 5:52 am
    Gain insights into the essential Kanban principles through Donut making activities!...
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  • The Large Scale Scrum (LeSS) Dynamics Game

    Posted by Cesario Ramos on September 27th, 2017 at 12:59 am
    The LeSS Dynamics Game ( a.k.a. The Waterfall Game)   GOAL OF THE GAME The goal of this game is to understand how organisational design using component teams leads to the waterfall and unnecessary complexity. In this game, you experience how a typical scaling appro...
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  • CardUnit: A Unit Testing Simulation

    Posted by David Kane on September 4th, 2017 at 2:35 pm
    It can be difficult for developers to find the motivation or support to write automated unit tests. This simulation aims to demonstrate the value of automated unit tests to identify and localize defects. In the simulation, participants will play the roles of programs an...
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