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Archive for the ‘*All Games*’ Category
  • The league of extraordinarily shortsighted agile superleaders retrospective

    Posted by Tim Bourguignon on June 21st, 2017 at 12:31 am
    Excerpt We are servant-leaders. We are change agents. We lead by example. We move people. We put them first. We are superleaders. Our superpowers toolbox is full, but those powers don’t come for free. Everyone of them has a flip side. Every hero has a unique weakn...
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  • Gameception – The team game that creates itself!

    Posted by E. Bruin on May 31st, 2017 at 8:18 am
    TL;DR Get yourself some office supplies, a pouch or box, write the game rules on a flipchart, write a couple of quests on an empty card and have fun! Time: 15 – 30 min.           People: 2- any (4-6 recommended) Good for: Explain usage of user stories and a...
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  • May The 4th (Force) Be With You Retrospective

    Posted by Gretchen Knode on May 1st, 2017 at 10:34 am
    This is an entire retrospective based on Star Wars May the 4th (force be with you). It includes Goal, Focus, Check-In, Energizer, Gather Info, Analyze, and Create Action Items, and Close-Out. It also includes a special snack section and is a creative and productive way ...
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  • The Lean-STAR Game

    Posted by Amr Noaman on April 14th, 2017 at 8:25 am
    Timing: 15 minutes Overview: This is a short game to explain why WIP is bad. It has so many variants, one of which is the lean simulation game with paper airplanes by Jeff Patton. Instead of building airplanes, we connect five dots of a star. Resources: Print 10 copies...
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  • X-Matrix Jigsaw Puzzle

    Posted by Karl Scotland on March 10th, 2017 at 9:07 am
    Timing: 1 hour Overview: This short exercise is intended to give participants a feel for populating an X-Matrix, without the need to have a shared context, and without having to disclose confidential knowledge about their organisations. It consists of a pre-defined a...
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  • Failure Memory Game

    Posted by Anja Stiedl on February 20th, 2017 at 2:38 pm
    The Failure Memory Game is is a game for learning from failures and experiencing how a team or an organisation can benefit from an open failure culture. Participants reflect on their own way, or the team’s culture to handle failures, and directly experience the co...
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  • The Coffee Game

    Posted by DUO Agilityteam on October 5th, 2016 at 5:14 am
    Overview: This game lets players experience the burden of being a Product Owner, backlog management and having to choose between stakeholders. Players will form a team responsible for everything related to coffee and will try to create as much business value as poss...
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  • To Plan or Not To Plan

    Posted by Rob Denison on September 12th, 2016 at 8:03 am
    Overview The game is organized around two activities, drawing a picture and telling a story. In both of these activities, the group will be split into separate teams, with one team given specific time and instructions to plan ahead. After both activities have been compl...
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  • Pitfalls & Possibilities

    Posted by Karen Favazza Spencer on August 17th, 2016 at 4:08 am
    A post-mortem, lessons learned, or retrospective particularly good for managers. ...
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  • Story Cubes Retrospective

    Posted by Jon McNestrie on August 15th, 2016 at 6:49 am
    Story cubes are a children’s toy designed to help with the creation and telling of stories. Each die has pictures instead of numbers and they are full of potential metaphors. They can be a fantastic tool to help a team reflect on a series of events they have exper...
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