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Posts Tagged ‘serious games’
  • Job or Joy

    Posted by on March 21st, 2012 at 4:48 pm
    Timing: 1 hour Players (5..8 recommended): You and your colleagues Ingredients: Internet access Directions: In Job or Joy, players share their hobbies, tedious chores, and what they like or dislike about work. This enhances your understanding of the participants while uncovering ways to make work more fun. Clicking on the image to the right will take you to an “instant play” game at innovationgames.com. Here, this image will be used as the “game board,” which catego...
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  • Mitch Lacey Team Prioritizationseriouseriouseriouseriou

    Posted by on October 5th, 2011 at 9:25 pm
    This prioritization game was inspired by the innovative Agile and Scrum expert, Mitch Lacey. As described in his book, The Scrum Field Guide: Practical Advice for Your First Year, the collaboration and visual organization involved in this activity provides a painless way to manage backlogs, making your task list less daunting and more effective. Timing: 1 hour Ingredients: A list of backlog items (epics / stories) to prioritize. Players (5..8 recommended): Team Manager Stak...
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  • Merrill Covey Matrix

    Posted by on August 30th, 2011 at 11:22 am
    Timing: 1 hour Players (5..8 recommended): Project manager or facilitator Internal team, partners, or customers Ingredients: internet access a to-do list Directions: The goal of this activity -- based on A. Roger Merrill, Rebecca R. Merrill, and Steven Covey's description in their book First Things First -- is to prioritize your to-do list in a way that helps you plan ahead and work efficiently. Clicking on the image to the right will start an “instant play” gam...
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  • Circles and Soup

    Posted by on August 16th, 2011 at 11:33 am
    Timing 1 hour Players (5..8 recommended) Project team (manager, director, developers, designers, programmers, etc.) Neutral facilitator recommended Ingredients Internet access A past project to reflect on Directions The goal of this game, introduced by Diana Larsen, is to efficiently form high-quality plans through retrospective analysis by recognizing factors that are within the team’s control. Before identifying what you want to improve, you must first be clear on t...
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  • Actions for Retrospectives

    Posted by on July 22nd, 2011 at 9:52 am
    Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Event leader • Employees / team members or event attendees The goal of this game, based on Nick Oostvogel’s Actions Centered, is to examine multiple aspects of an event in order to form original ideas on how it can be enhanced in the future. Clicking on this image will start an “instant play” game at innovationgames.com. Here, this image will be used as the “game board,” and there will be ...
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  • SWOT Analysis Game

    Posted by on July 21st, 2011 at 2:54 pm
    Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Business Manager / Business Owner • Employees / Team members Directions: Often times your end state is not what you imagined, as there are always unpredictable obstacles and detours that alter your trek to the finish line. To help you recognize these interferences before you begin your journey, we have collaborated with the Gamestorming team to bring you this online game based on the well-known SWOT...
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  • Pros/Cons Game

    Posted by on July 20th, 2011 at 1:40 pm
    Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Business Manager / Business Owner • Employees / Team members Directions: We have collaborated with the Gamestorming team, to bring you the Pros/Cons Game, which is based on Benjamin Franklin’s Pros/Cons List. The goal of this game is to separate the positive and negative aspects of a choice to help you organize your thoughts and make careful decisions. Clicking on the image to the right will tak...
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  • Agile Game Incubator Online

    Posted by on July 12th, 2011 at 2:28 pm
    Communicating complex problems can be difficult. How do you get others to realize the intricacy of the issue? Do they know the restraints involved in solving it? What can you do to help them recognize the importance of the situation? One unique way of explaining aspects of a difficult dilemma is to create an educational game. Fortunately, Tasty Cupcakes’ Agile Game Incubator provides the perfect opportunity to do so. This fun strategy is both intriguing and innovative, and will help participa...
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  • Cover StoryCover StoryCover StoryПередовица

    Posted by on June 29th, 2011 at 4:49 pm
    Timing: 1 hour Ingredients: Online access creativity Players (5..8 recommended): Manager/Owner Employees Directions: The goal of The Grove's Cover Story game is to let go of all restrictions and imagine where your company will end up without anything holding it back. It involves big thinking and creativity, inspiring players to picture the potential of the company. Clicking on this image will bring you to the Cover Story “instant game” at innovationgames.com. Here, y...
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  • Online Plus/Delta Game

    Posted by on June 28th, 2011 at 3:04 pm
    People always have ideas about how to improve meetings, conferences, business trips, etc., but these are often structured as complaints. The Plus/Delta game takes this negative feedback and transforms it into useful information.   Timing: 1 hour Ingredients: Online access Players (5..8 recommended): Team/Event Leader Team/Event Members Directions: The goal of this online game is to collectively form constructive criticism to ensure successful future events. By ...
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