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Archive for the ‘Instructing’ Category
  • You sunk my methodology

    Posted by on February 1st, 2012 at 4:07 am
    Agile Games - Battleships No plan of operations extends with certainty beyond the first encounter with the enemy's main strength - Generalfeldmarschall Helmuth von Moltke     This is a game I use to introduce people to iterative development. The aim is to help the players to understand that upfront large plans are pointless the minute they are created. Helmuth (quoted above), for me, was one of the first proponents of an iterative approach. He didn't necessarily create grand ...
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  • Agile Airplanes

    Posted by on July 28th, 2011 at 3:56 am
    John Heintz, from Gist Labs, has just released his Agile Airplane Game at http://gistlabs.com/article/377/agile-airplane-game. It is a game in which multiple teams have to coordinate to fold certain quantities of different airplanes that meet certain acceptance criteria (like being able to fly :) ). John has made a nice matrix on what aspects of agile are covered by this game: (more…)...
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  • Pocket-sized PrinciplesPrincípio de BolsoPrincipios de Bolsillo

    Posted by on January 24th, 2010 at 6:45 pm
    Timing: 15 minutes Ingredients: Copies of the twelve principles of agile software (http://agilemanifesto.org/principles.html) White-boards and/or flip-charts Markers Recipe: This is an exercise that we came up with to better communicate the twelve principles behind the Agile Manifesto. In their existing form, it is challenging for people to read and understand each principle and, just as importantly, to easily refer to them later. Divide participants in to groups, each ...
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  • Question GameO Jogo das PerguntasEl Juego de las PreguntasИгра в Вопросы

    Posted by on June 20th, 2009 at 3:03 pm
    Timing: 20 mins Ingredients: Board (electronic or on white board) 20-30 Clues Directions: Divide the participants in to teams and select someone to choose the first clue category and dollar value. Read the clue out loud and have participants ‘buzz in’ by raising their hands. A correct response adds the corresponding dollar value to their teams total, while a wrong response subtracts the same amount and leaves the clue open for other teams to ‘buzz in’. A response must be in ...
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  • Picture MePicture MePicture MeНарисуй Меня

    Posted by on June 20th, 2009 at 3:02 pm
    Timing: 30 mins Ingredients: 2 opposite facing white boards or flip charts Markers 10-20 clue cards Directions: Divide participants in to two teams. One by one, each team member faces off against a member of the opposing team. Both are simultaneously shown the card and immediately start drawing pictures which suggest the word or phrase on a card (see learning points for examples of categories to draw). The pictures cannot contain any numbers or letters. The team members try to gue...
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  • Alphabet GameJogo do AlfabetoJuego del AlfabetoАлфавитная Игра

    Posted by on June 20th, 2009 at 3:00 pm
    Timing: 10 mins Ingredients: One whiteboard per team Directions: Divide the participants in to teams and have them each write all the letters of the alphabet on their whiteboard. Then give the teams 5 minutes to write down a word that starts with each of the 26 letters of the alphabet. All words must fit within a given category (e.g. agile concepts, patterns, programming terminology, etc.). Encourage participants to be creative, especially with the harder letters. Award one point for...
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