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Archive for the ‘Development’ Category
  • Copycats

    Posted by on February 6th, 2013 at 2:50 am
    As somebody in the team described it, “it’s like Chinese whispers, but with pictures”. The inspiration for this game came from a children's TV game show called copycats. Timing: A team of 5 people with two rounds and a intro and debrief for each round took 20 minutes in total. Materials:  A team of 5+ people, if larger could be split into two teams. A way of timing, phone with stopwatch etc. Post-its and pens. Whiteboard or Flip chart + pens. Instructions: The c...
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  • TDD: Test Driven Drawing

    Posted by on November 7th, 2012 at 3:18 pm
    Timing: 30 minutes Materials: Preferably an even number of players as they play in pairs, but you can have one team of 3. Each team needs 4 sheets of paper and pens. One of these sheets of paper needs a number of basic shapes drawn on them in a fairly simple layout. For example the shape page could contain a circle containing a diamond, two squares and a rectangle. If you want to be really prepared you could do them on a computer, if not just draw them. Have a couple of diff...
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  • Gift Box

    Posted by on November 1st, 2012 at 9:56 am
    (this exercise was co-created as part of a collaboration day between myself and Geoff Watts, credit to Paul Z Jackson from his book) Timings: 5-10 mins Materials: 2 people (standing up) Instructions: One person holds an imaginary box in front of them. This imaginary box is capable of holding any item imaginable. The partner's job is to mime pulling items out of the box, whilst naming the item to the box holder. The box holder is required simply to verbally confirm items to t...
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  • Intuitions

    Posted by on October 23rd, 2012 at 11:59 am
    (this exercise was co-created as part of a collaboration day between myself and Geoff Watts, credit to Paul Z Jackson from his book) Timings: 5 mins exercises, 5 min debrief Materials: An even number of participants, usually run at the start of the class/event as an introductory exercise Instructions: People stand in two lines, opposite their partner. Each person gives three statements about their partner, starting with: "It's obvious that..." "I notice that..." "My...
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  • Upside Downside

    Posted by on October 23rd, 2012 at 10:16 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 30-45 minutes (depending upon the complexity, emotion or controversy around the topic) Materials: None Instructions: This is typically used in retrospectives but could be used by teams to critique or evaluate potential options at any time. Split the group into two even-sized sub-groups One of the sub-groups has the task of making the case for either: (i) why the option i...
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  • Story Spines

    Posted by on October 23rd, 2012 at 10:14 am
    Simon Bennett generously introduced us to this game during the Scrum Trainers Retreat in Amsterdam in 2010. It is a common improv game Timing: 15 minutes Materials: 6 Chairs Pre-prepared index cards with story element structures (See below) Instructions: Preparation Set out 6 chairs in a row from left to right On chair 1 place an index card with the following words: "Once upon a time there was…" On chair 2 place an index card with the following words: "And every da...
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  • Once Upon A Time In Legoland

    Posted by on October 23rd, 2012 at 10:07 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 60 minutes Materials: A lot of Lego (Optional) A Digital Camera and Photo printer Instructions: Preparation Ask the group to come up with: a person from history, a colour and an object. Construct a title out of these e.g. The story of Napoleon and the yellow pillow Set the challenge: To create a storyboard of this story by building scenes made from Lego. ...
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  • Movements of a Hypnotic Nature

    Posted by on October 23rd, 2012 at 10:03 am
    This exercise was graciously and generously shared with the Scrum training community by Brent Barton back in 2007 Timing: 60-90 minutes Materials: Play-doh, rubber bands, golf balls, golf tees and rulers Instructions: I need a new product for my unique company called “Movements of a Hypnotic Nature.” You have been selected as participants because of your skill and past performance. I want each team to submit a design solution using the following information: The desig...
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  • Balloon Animals

    Posted by on October 23rd, 2012 at 4:05 am
    (this exercise was co-created as part of a collaboration day between myself and Geoff Watts) Timings: Unspecified, but allow up to 20-30 mins for balloon making and debrief Materials: Download and print the attached for one or more of the balloon animal shaping instructions. Balloon Twisting Tips The Basic Hat The Balloon Dog The Sword Large bag of coloured modelling balloons, with hand pump People works in pairs. Stopwatch. Instructions: One of the pair pl...
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  • Celebrity Prioritisation

    Posted by on October 23rd, 2012 at 3:19 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 15-30 minutes Materials: (Optional) Pre-printed photographs of 10-15 celebrities. Try and get a range of celebrities including controversial (Lance Armstrong), old (Nelson Mandela), difficult (Stephen Hawking), young (Justin Bieber) Instructions: Set the scene that there is a cruise-liner with a number of famous people on-board who are now in mortal danger as the boat has hit an iceberg a...
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