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Posts Tagged ‘Requirements’
  • User Stories vs Requirements

    Posted by Jason Little on November 26th, 2014 at 12:22 pm
    Disclaimer: I learned this exercise from Sarah Klarich, I don’t know where she learned it from (Teresa Carlisle according to the document author?) but it’s extremely effective at communicating why User Stories work better than requirements! Hint, it’s ...
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  • (Français) 99 Ballons de test

    Posted by Chris Deniaud on July 13th, 2013 at 9:21 am
    English version available here : http://tastycupcakes.org/2009/06/99-test-balloons/. This post only contains french version....
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  • Thirty-Five

    Posted by Geoff Watts on October 23rd, 2012 at 12:20 pm
    I was introduced to this technique by Xavier Quesada Allue who told me he learned it from Tobias Mayer. A reference to this can also be found in Jean Tabaka’s book: Collaboration Explained (p207) entitled “Pass The Cards” Timing: 10-15 minutes Material...
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  • Story Spines

    Posted by Geoff Watts on October 23rd, 2012 at 10:14 am
    Simon Bennett generously introduced us to this game during the Scrum Trainers Retreat in Amsterdam in 2010. It is a common improv game Timing: 15 minutes Materials: 6 Chairs Pre-prepared index cards with story element structures (See below) Instructions: Preparation Set...
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  • Swedish Stories

    Posted by Geoff Watts on October 23rd, 2012 at 4:23 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard and was inspired by Neil Mullarkey Timing: 15 minutes Materials: None Instructions: Arrange the group so one person is at the front of the group with a number of other participan...
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  • Balloon Animals

    Posted by Paul Goddard on October 23rd, 2012 at 4:05 am
    (this exercise was co-created as part of a collaboration day between myself and Geoff Watts) Timings: Unspecified, but allow up to 20-30 mins for balloon making and debrief Materials: Download and print the attached for one or more of the balloon animal shaping instruct...
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  • Bang For The Buck Prioritization

    Posted by Luke Hohmann on March 20th, 2011 at 9:41 pm
    Estimate the relative value of the capabilities or stories you’re planning for your scrum sprints with this Instant Play game that does the work of assessing the real Bang for the Buck in your backlog....
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  • Theory of Constraints Dice Game

    Posted by Michael McCullough on June 20th, 2009 at 2:20 pm
    The Theory of Constraints Dice Game is an interactive game illustrating the concepts of constraints behind Eli Goldratt's the Goal...
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  • 99 Test Balloons

    Posted by Michael McCullough on June 20th, 2009 at 2:17 pm
    99 Test Balloons is an interactive game illustrating the importance of understanding customer needs, acceptance criteria and the value of test....
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  • Collaborative Origami

    Posted by Don McGreal on June 20th, 2009 at 1:45 pm
    Collaborative Origami is an interactive game illustrating the efficiencies of face to face communication in product development.......
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