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Posts Tagged ‘Requirements’
  • Bang For The Buck Prioritization

    Posted by Luke Hohmann on March 20th, 2011 at 9:41 pm
    Estimate the relative value of the capabilities or stories you’re planning for your scrum sprints with this Instant Play game that does the work of assessing the real Bang for the Buck in your backlog....
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  • Theory of Constraints Dice Game

    Posted by Michael McCullough on June 20th, 2009 at 2:20 pm
    The Theory of Constraints Dice Game is an interactive game illustrating the concepts of constraints behind Eli Goldratt's the Goal...
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  • 99 Test Balloons

    Posted by Michael McCullough on June 20th, 2009 at 2:17 pm
    99 Test Balloons is an interactive game illustrating the importance of understanding customer needs, acceptance criteria and the value of test....
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  • Collaborative Origami

    Posted by Don McGreal on June 20th, 2009 at 1:45 pm
    Collaborative Origami is an interactive game illustrating the efficiencies of face to face communication in product development.......
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  • Coin Sorting

    Posted by Don McGreal on June 20th, 2009 at 1:42 pm
    Coin Sorting is an interactive game illustrating the importance of understanding customer goals and requirements......
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  • We’re Having a Party

    Posted by Don McGreal on June 20th, 2009 at 1:34 pm
    We're Having a Party is an interactive game illustrating the advantage of a single piece flow over the batch and queue....
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  • Telephone Game

    Posted by Michael McCullough on June 19th, 2009 at 11:03 pm
    The Telephone Game can be used to illustrate the noisiness of communication and facilitate better communication....
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  • What Were They Thinking?

    Posted by Michael McCullough on June 19th, 2009 at 10:45 pm
    What were they thinking illustrates the challenge with communicating software requirements. In software, we are rarely creating something that already exists. Without a common vocabulary, we are forced to communicate in imperatives and metaphors and, quite often, much i...
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