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Posts Tagged ‘Pull’
  • New Kanban simulation game “Featureban”

    Posted by Mike Burrows on September 12th, 2014 at 6:33 am
    Featureban is a fun way for small groups to try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create working kanban systems. It’s also possible to add in metrics (the...
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  • Sudokuban: A Kanban in action game in puzzles

    Posted by Renee Troughton on July 12th, 2014 at 5:42 am
    Timing: This game is normally done in a forty-five minute time block: 10 minutes upfront for instructions, 20 minutes for the game, and 15 minutes for the debrief. Overview: The Sudokuban game is a quick 45 minute game to practice Kanban in a safe to fail environmen...
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  • Theory of Constraints Dice Game

    Posted by Michael McCullough on June 20th, 2009 at 2:20 pm
    The Theory of Constraints Dice Game is an interactive game illustrating the concepts of constraints behind Eli Goldratt's the Goal...
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  • We’re Having a Party

    Posted by Don McGreal on June 20th, 2009 at 1:34 pm
    We're Having a Party is an interactive game illustrating the advantage of a single piece flow over the batch and queue....
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  • Mr Happy Face

    Posted by Michael McCullough on June 19th, 2009 at 10:52 pm
    Mr. Happy Face is an interactive game illustrating the efficiencies of pull vs. push, Kanban and single piece flow....
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