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Posts Tagged ‘productivity’
  • Three Projects, Three Experiments

    Posted by Ram Srinivasan on November 20th, 2013 at 2:16 pm
    Context: This game is similar to multi-tasking game, and can be used to teach concepts like   focusing on people utilization (instead of completing projects early), continuous partial attention,  effect of lack of face to face communication, limiting Work-in-progre...
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  • Mind Reading

    Posted by Elinor Slomba on September 8th, 2013 at 12:03 pm
    This game is for exploring team members' responsibility to ask questions to find out the criteria for success, and to understand the importance of close collaboration with the customer/Product Owner to the success of a project. ...
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  • Job or Joy

    Posted by Luke Hohmann on March 21st, 2012 at 4:48 pm
    In this game, players share their hobbies, tedious chores, and what they like or dislike about work. This enhances your understanding of the participants while uncovering ways to make work more fun. ...
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  • Actions for Retrospectives

    Posted by Luke Hohmann on July 22nd, 2011 at 9:52 am
    Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Event leader • Employees / team members or event attendees The goal of this game, based on Nick Oostvogel’s Actions Centered, is to examine multiple aspects of an event in order to for...
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  • SWOT Analysis Game

    Posted by Luke Hohmann on July 21st, 2011 at 2:54 pm
    Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Business Manager / Business Owner • Employees / Team members Directions: Often times your end state is not what you imagined, as there are always unpredictable obstacles and detours that ...
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  • Pros/Cons Game

    Posted by Luke Hohmann on July 20th, 2011 at 1:40 pm
    Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Business Manager / Business Owner • Employees / Team members Directions: We have collaborated with the Gamestorming team, to bring you the Pros/Cons Game, which is based on Benjamin Frank...
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  • Agile Game Incubator Online

    Posted by Luke Hohmann on July 12th, 2011 at 2:28 pm
    Communicating complex problems can be difficult. How do you get others to realize the intricacy of the issue? Do they know the restraints involved in solving it? What can you do to help them recognize the importance of the situation? One unique way of explaining aspects...
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