Debunking Multitasking with Cards

Each team (or organization), has 4 items (stories or projects) to complete. We will simulate these by placing suits of cards in order. Materials For every 5 people, you’ll need a deck of cards and a stopwatch that provides a means of capturing lap time (often now on telephones as an app). A flip chart and markers to record times for each round would be…

Three Projects, Three Experiments

Context: This game is similar to multi-tasking game, and can be used to teach concepts like   focusing on people utilization (instead of completing projects early), continuous partial attention,  effect of lack of face to face communication, limiting Work-in-progress, etc. Acknowledgements: This is a variation of how Peter Saddington did his multi-tasking game at Agile 2013 What you need: flip charts (to note down times), stop watch, 6-8…

Multitasking Game – Hands/Numbers/Song

Timing:1 Hour Overview: Most of us find ourselves multitasking at some point and are possibly even proud of our multitasking skills. Here is one game that was created by Tobias Mayer with collaboration from  Alan Cyment and introduced to me by Gerry Kirk and Yves Hanoulle at SDEC11 that allows you to simulate the actual costs of task switching. The game involves pairing up to…