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Posts Tagged ‘learning’
  • MyToy : An Agile Product Development Game

    Posted by Matthias Jouan on April 28th, 2015 at 1:16 pm
    Timing: 2 to 3 hours Overview: An Agile product development simulation game with LEGO®, Scrum, story maps, experiments, etc. This game tries to cover an entire product development process, the Agile way, and is designed for a single team of 4 to 6 people. The team wi...
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  • Fellowship Of The Goal – Gamify The Cardwall

    Posted by Craig Strong on October 19th, 2014 at 9:13 am
    Gamification can lead to higher levels of collaboration and engagement with teams. On many occasions, I’ve come across prescriptive workflows which completely disengage teams and those teams don’t challenge the tools or process they inherit. Gamification and customi...
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  • Marshmallow Challenge

    Posted by Michael Sahota on November 8th, 2010 at 12:39 pm
    Marshmallow Challenge (45 min) helps players understand the benefits of evolutionary design....
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  • Pocket-sized Principles

    Posted by Don McGreal on January 24th, 2010 at 6:45 pm
    This is a great exercise to better communicate the twelve principles behind the Agile Manifesto. In their existing form, it is challenging for people to read and understand each principle and, just as importantly, to easily refer to them later....
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  • Question Game

    Posted by Don McGreal on June 20th, 2009 at 3:03 pm
    The Question Game is a classroom exercise for reinforcing concepts....
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  • Picture Me

    Posted by Don McGreal on June 20th, 2009 at 3:02 pm
    Picture Me is a classroom technique for reinforcing learning points....
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  • Alphabet Game

    Posted by Don McGreal on June 20th, 2009 at 3:00 pm
    The Alphabet Game is a classroom exercise for reinforcing concepts in and interactive way...
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