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Posts Tagged ‘Lean’
  • Decoration Kanban

    Posted by Dan Ginn on July 2nd, 2017 at 11:18 pm
    Decoration Kanban is a game that can be played with a team to demonstrate key principles and practices of Lean. It is another variant on Jeff Patton's Paper Aeroplane game, but with a greater focus on timing metrics to seek out areas of improvement. Great for teams want...
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  • The kanban silly tasks game

    Posted by Rik Pennartz on June 12th, 2017 at 7:19 am
                  In this game, you will learn and experience the lean principles and the use of the kanban board. You will experience the problems with delayed tasks and long feedback loops, frequent task switching, the possibilities of ...
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  • The Lean-STAR Game

    Posted by Amr Noaman on April 14th, 2017 at 8:25 am
    Timing: 15 minutes Overview: This is a short game to explain why WIP is bad. It has so many variants, one of which is the lean simulation game with paper airplanes by Jeff Patton. Instead of building airplanes, we connect five dots of a star. Resources: Print 10 copies...
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  • Penny Flow

    Posted by Sean Robinson on July 27th, 2015 at 10:51 am
    Summary: This game is based on The Penny Game.  I’ve seen it in various incarnations, but this is based on the original concept.  Instead of simply showing how batch size affects throughput, this game has been heavily modified to give several additional lessons....
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  • New Kanban simulation game “Featureban”

    Posted by Mike Burrows on September 12th, 2014 at 6:33 am
    Featureban is a fun way for small groups to try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create working kanban systems. It’s also possible to add in metrics (the...
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  • Three Projects, Three Experiments

    Posted by Ram Srinivasan on November 20th, 2013 at 2:16 pm
    Context: This game is similar to multi-tasking game, and can be used to teach concepts like   focusing on people utilization (instead of completing projects early), continuous partial attention,  effect of lack of face to face communication, limiting Work-in-progre...
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  • Theory of Constraints Dice Game

    Posted by Michael McCullough on June 20th, 2009 at 2:20 pm
    The Theory of Constraints Dice Game is an interactive game illustrating the concepts of constraints behind Eli Goldratt's the Goal...
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  • We’re Having a Party

    Posted by Don McGreal on June 20th, 2009 at 1:34 pm
    We're Having a Party is an interactive game illustrating the advantage of a single piece flow over the batch and queue....
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  • Mr Happy Face

    Posted by Michael McCullough on June 19th, 2009 at 10:52 pm
    Mr. Happy Face is an interactive game illustrating the efficiencies of pull vs. push, Kanban and single piece flow....
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