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Posts Tagged ‘Instructing Techniques’
  • Iterative Incremental Big Bang

    Posted by David Lowe on February 8th, 2016 at 6:46 am
    Timing: 30-60 minutes expected running time (including prep and debrief) Overview: Iterative, Incremental, Big Bang is a workshop game to encourage people to think about alternative approaches for tackling projects. However, rather than discuss boring work-like scen...
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  • MyToy : An Agile Product Development Game

    Posted by Matthias Jouan on April 28th, 2015 at 1:16 pm
    Timing: 2 to 3 hours Overview: An Agile product development simulation game with LEGO®, Scrum, story maps, experiments, etc. This game tries to cover an entire product development process, the Agile way, and is designed for a single team of 4 to 6 people. The team wi...
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  • Ouija Board Estimation

    Posted by Paul Goddard on March 27th, 2012 at 12:34 pm
    Great fun and a really fun alternative to planning poker. Place a story in the centre of the table, and each team member places there finger on it. In silence, the team "collaboratively" push or pull the story to the size they believe it represents....
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  • Pocket-sized Principles

    Posted by Don McGreal on January 24th, 2010 at 6:45 pm
    This is a great exercise to better communicate the twelve principles behind the Agile Manifesto. In their existing form, it is challenging for people to read and understand each principle and, just as importantly, to easily refer to them later....
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  • Question Game

    Posted by Don McGreal on June 20th, 2009 at 3:03 pm
    The Question Game is a classroom exercise for reinforcing concepts....
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  • Picture Me

    Posted by Don McGreal on June 20th, 2009 at 3:02 pm
    Picture Me is a classroom technique for reinforcing learning points....
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  • Alphabet Game

    Posted by Don McGreal on June 20th, 2009 at 3:00 pm
    The Alphabet Game is a classroom exercise for reinforcing concepts in and interactive way...
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