Posted by Luke Hohmann on outubro 5th, 2011 at 9:25
(English) This is an estimation game based on Mitch Lacey's book "The Scrum Field Guide: Practical Advice For Your First Year". ...
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Posted by Luke Hohmann on agosto 16th, 2011 at 11:33
(English) The goal of this game, introduced by Diana Larsen, is to efficiently form high-quality plans through retrospective analysis by recognizing factors that are within the team’s control....
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Posted by Luke Hohmann on julho 22nd, 2011 at 9:52
Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Event leader • Employees / team members or event attendees The goal of this game, based on Nick Oostvogel’s Actions Centered, is to examine multiple aspects of an event in order to for...
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Posted by Luke Hohmann on julho 21st, 2011 at 2:54
Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Business Manager / Business Owner • Employees / Team members Directions: Often times your end state is not what you imagined, as there are always unpredictable obstacles and detours that ...
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Posted by Luke Hohmann on julho 20th, 2011 at 1:40
Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Business Manager / Business Owner • Employees / Team members Directions: We have collaborated with the Gamestorming team, to bring you the Pros/Cons Game, which is based on Benjamin Frank...
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Posted by Luke Hohmann on julho 5th, 2011 at 2:55
(English) This version of the famous impact-effort technique has been popularized by XPLANE. Aiming to find the most efficient strategy to reach your goal, Impact & Effort Matrix maps possible actions against two factors: the potential impact and the effort required to ...
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Posted by Luke Hohmann on junho 29th, 2011 at 4:49
(English) This is a creative activity that allows people to dream of the company’s potential success. Any patterns that arise among people’s visions reveal shared hopes and may uncover true possibilities. Use this game to motivate employees to expand their goals for...
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Posted by Michael Sahota on maio 3rd, 2011 at 7:58
At Agile Games 2011 in Boston (not to be confused with the other Agile Games conference - Play4Agile in Germany), yours truly got to act as the Product Owner for TastyCupcakes.org and get community input on what features we need to develop. On the one hand, this is a c...
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Posted by Luke Hohmann on março 20th, 2011 at 9:41
(English) Estimate the relative value of the capabilities or stories you’re planning for your scrum sprints with this Instant Play game that does the work of assessing the real Bang for the Buck in your backlog....
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