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Posts Tagged ‘Communication’
  • (English) Penny Flow

    Posted by Sean Robinson on juillet 27th, 2015 at 10:51
    Désolé, cet article est seulement disponible en English....
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  • Scrumble – un jeu de plateau Agile

    Posted by Romain Trocherie on février 9th, 2015 at 12:13
    Novices dans le monde de l’Agilité? Dubitatifs à l’égard de Scrum pour votre projet? Envie de mettre votre équipe au défi? Soyez prêts à Scrumbler! Développer ses qualités Agiles par une simulation ludique de Scrum Scrumble permet de mettre en lumi...
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  • (English) The Newlywed Game

    Posted by Jason Little on août 9th, 2014 at 3:22
    Désolé, cet article est seulement disponible en English....
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  • (English) Epic bedtime story

    Posted by Hugo Emond on juin 13th, 2014 at 4:28
    (English) There are not many games out there to explain and discuss how distributed teams work and for very good reasons. Teams **should** be co-located. This simple game is intended for any member of your organisation/teams to understand the challenges related to "dis...
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  • Le rôle de la propriétaire du produit

    Posted by UruIT - Agile Adoption Team on mai 28th, 2014 at 7:42
    (English) This game is perfect to express the duties of a Product Owner, not only for those that are running that role, but also for any other that works with scrum (Developers, Stakeholders, Managers, etc.). The idea is to focus on what the PO must do for the success o...
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  • 99 Ballons de test

    Posted by Chris Deniaud on juillet 13th, 2013 at 9:21
    Durée : 30 min Matériel pour chaque équipe : 20-30 ballons par équipe du papier des règles des ciseaux des marqueurs Instructions : Commencez par montrer aux équipes un ballon que vous souhaitez créer (ou dessinez-en un). Le ballon a un visage constitué de deux...
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  • (English) Balloon Animals

    Posted by Paul Goddard on octobre 23rd, 2012 at 4:05
    Désolé, cet article est seulement disponible en English....
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  • (English) One Word Storytelling

    Posted by Paul Goddard on mars 27th, 2012 at 8:28
    (English) Teams collaborate to make a story by only speaking one word at a time. Nobody knows what the story will look like at the start, and it changes based on peoples own input....
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  • (English) Nobody’s Perfct

    Posted by Tim Yevgrashyn on février 28th, 2012 at 3:46
    (English) This game is aimed to learn from failing. Just imagine you are on the Daily Standup meeting. Each player brings his issues to the team and also trying to solve issues that are already open. You will be surprised by patterns of collaborative work and the powe...
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  • Agile Game Incubator Online

    Posted by Luke Hohmann on juillet 12th, 2011 at 2:28
    Communicating complex problems can be difficult. How do you get others to realize the intricacy of the issue? Do they know the restraints involved in solving it? What can you do to help them recognize the importance of the situation? One unique way of explaining aspects...
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