Uno a la vez, muestre a los participantes cada uno de los siguientes nombres de razas de perro, de forma que cada uno vote mostrando una carta de estimación:
Chihuahua – es la raza de perros más pequeños y debe servir como referencia para la estimación. Las restantes razas deben ser estimadas de forma relativa a esta
Gran danés – las estimaciones deben ser grandes
Golden Retriever – las estimaciones deben ser medianas o grandes
Caniche – los participantes deberían pedir más información. Ej: es un caniche estándar o un caniche toy?
Terranova – es una raza no tan conocida; aquellos que no la conocen no deberían votar y deberían en su lugar realizar preguntas al respecto
Guildenbaur austríaco – esta es tramposa ya que esta raza no existe. Los participantes no deberían realizar estimaciones
Puntos de aprendizaje:
Este ejercicio sirve para familiarizar a los participantes con el uso de cartas de estimación
Quienes estiman no deberían ser influenciados por otros
Los ítems son estimados de forma relativa unos con otros, usando NUTs (Nebulous Units of Time)
Los participantes no deberían estimar aquellos ítems que no conocen. Deberían pedir clarificación o en el caso que no comprendan aquello que estiman, deberían abstenerse de hacerlo
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Planificación Canina, 3.3 out of 5 based on 3 ratings
(English) Written by: Don McGreal(English) on junio 20, 2009.(English) Last revised by: Tatyana Yanushon octubre 21, 2011.
5 Responses to "Planificación Canina"
Russell Norlund%d 05UTC %B 05UTC %Y a las %H:%M 02Tue, 05 Jan 2010 02:56:56 +000056.
Hi Folks, I have a few questions about the doggy planning game:
- Do you need to show actual pictures of the dogs or do you just need story cards with the dogs names?
- I guess another learning point is that the game emphasises the relative size aspect of story points
Thanks for making this resource available.
Kind Regards
Russell
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Don McGreal%d 14UTC %B 14UTC %Y a las %H:%M 10Thu, 14 Jan 2010 22:01:45 +000045.
Hi Russell,
Thanks for your comment!
No, I do not ever show pictures of the dogs. Although, I just realized that the write-up does not make that clear. I will update it.
It works better when voters are just giving their best guess at the relative size based on their current knowledge. This makes it easier to correlate to software features. I also like it when I get people voting on the poodle based on their initial assumptions (toy vs. standard). The votes expose the assumptions, so we clarify and re-vote. Having pictures of the poodle would make it harder to expose this.
With lesser known dogs, like the Newfoundland, some voters will actually google the dog in order to show others what it looks like before the re-vote. Again, a picture would prevent this.
I totally agree that relative sizing should be a learning point. I don’t know why I missed it. I’ll update that too!
Thanks for the great feedback Russell!
Don
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Javid Jamae%d 05UTC %B 05UTC %Y a las %H:%M 11Thu, 05 Aug 2010 11:54:45 +000045.
This seems like an unnecessarily complicated derivative of using simple numbers or blocks to show relative size. Unless the entire team is made up of dog-lovers who know the different types of dogs and their relative sizes, why confuse things. I would definitely never introduce a team to planning poker with this model.
If you want to get cutesy, then well-known animals would be better: ant, spider, mouse, dog, horse, elephant.
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Fabrice Aimetti%d 18UTC %B 18UTC %Y a las %H:%M 10Tue, 18 Jan 2011 10:38:18 +000018.
Rafael Fuchs%d 22UTC %B 22UTC %Y a las %H:%M 12Tue, 22 Mar 2011 12:15:49 +000049.
Javid,
The idea of having unknown animals is to have people thinking about it.
When we start working on a software, we receive a list of requirements that we have never heard about it. So we need to ask and collaborate to get the needed knowledge to work and estimate with more accuracy.
Hi Folks, I have a few questions about the doggy planning game:
- Do you need to show actual pictures of the dogs or do you just need story cards with the dogs names?
- I guess another learning point is that the game emphasises the relative size aspect of story points
Thanks for making this resource available.
Kind Regards
Russell
Hi Russell,
Thanks for your comment!
No, I do not ever show pictures of the dogs. Although, I just realized that the write-up does not make that clear. I will update it.
It works better when voters are just giving their best guess at the relative size based on their current knowledge. This makes it easier to correlate to software features. I also like it when I get people voting on the poodle based on their initial assumptions (toy vs. standard). The votes expose the assumptions, so we clarify and re-vote. Having pictures of the poodle would make it harder to expose this.
With lesser known dogs, like the Newfoundland, some voters will actually google the dog in order to show others what it looks like before the re-vote. Again, a picture would prevent this.
I totally agree that relative sizing should be a learning point. I don’t know why I missed it. I’ll update that too!
Thanks for the great feedback Russell!
Don
This seems like an unnecessarily complicated derivative of using simple numbers or blocks to show relative size. Unless the entire team is made up of dog-lovers who know the different types of dogs and their relative sizes, why confuse things. I would definitely never introduce a team to planning poker with this model.
If you want to get cutesy, then well-known animals would be better: ant, spider, mouse, dog, horse, elephant.
Thank you for this post!
I’ve translated it in french :
http://www.fabrice-aimetti.fr/dotclear/index.php?post/2011/01/18/Doggy-Planning
Regards,
Fabrice
Javid,
The idea of having unknown animals is to have people thinking about it.
When we start working on a software, we receive a list of requirements that we have never heard about it. So we need to ask and collaborate to get the needed knowledge to work and estimate with more accuracy.