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  • Test and learn

    Posted by Tom Grant on abril 10th, 2018

    The experimental mindset is a crucial part of Agile and Lean, but it’s a hard thing to teach. This game shows real-world examples of experiments, through the medium of a “choose your own adventure” format. Can you help a development team choose the experiments that will help them deliver the most software value?

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  • (English) Pass on Perfection

    Posted by Paul Boos on abril 2nd, 2018

    Disculpa, pero esta entrada está disponible sólo en English.

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  • Dados de la deuda

    Posted by Tom Grant on marzo 21st, 2018

    Disculpa, pero esta entrada está disponible sólo en English.

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  • The Fast and the Furious (and other Fs) retrospective activity

    Posted by Christo Martens on enero 11th, 2018

    (English) Recently I lacked some inspiration for a good technique suitable for the upcoming retrospective. As the team was growing in their agile way of working, I decided to leave it to the team to come up with a nice activity. I was very surprised with the outcome. A brand new activity which we called the Fast and the Furious (and other Fs).
    This activity’s goal is to gather information about the sprint.

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  • (English) Core Scrum Game

    Posted by John Miller on diciembre 14th, 2017

    (English) An interactive and collaborative card sorting activity to learn the differences between “Core Scrum” or “Supportive Practices”, and what is “Not Scrum”. Useful for a pre-assessment, review, and learning about Scrum. It is also useful in debunking common misperceptions around Scrum.

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