Fellowship Of The Goal – Gamify The Cardwall

Gamification can lead to higher levels of collaboration and engagement with teams. On many occasions, I’ve come across prescriptive workflows which completely disengage teams and those teams don’t challenge the tools or process they inherit. Gamification and customisation helps teams care and take ownership of their system and workflow to help the team unite behind common goals and have fun with their workflow. This game…

Mobile Introspection (aka Opening Your Curatorial Eye)

Everyone has a different outlook, and this game is to understand and describe the lenses we use to see the world so teams can better navigate complex environments. Timing:  60-90 mins (flexible, but less than one hour will be rushed) People: can be done solo or with a group Materials: notebook/sketchpad and a camera Pick a place: e.g. a downtown urban area, gallery or art…

SAFE-BOLD Framework

This game is based on the “SAFE-BOLD Framework” diagram described in the book The Challenger Sale: Taking Control of the Customer Conversation, written by Corporate Executive Board’s Executive Director Matthew Dixon and Managing Director Brent Adamson. Timing: 1 hour Ingredients: Online access A product Potential customers Players (5..8 recommended): Product Manager / Product Owner Marketing Team Sales Team Directions: Play SAFE-BOLD Framework to develop a compelling pitch that…