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Archive for the ‘Team Dynamics’ Category
  • Leadership Magic Trick

    Posted by Olivier Destrade on September 15th, 2013 at 6:37 am
    This game can be used to initiate a group to collaboration within a self-organised team. It can be used to introduce notions of leadership, cross-communication and feed-back....
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  • Line up

    Posted by Stefan Nijenhuis on September 7th, 2013 at 5:04 am
    This is a simple and quick game that can be used as an energizer and get to know each other a little bit. It also gives you hooks to talk about acceptance criteria, self-organizing teams and process improvements...
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  • Moodgraph

    Posted by tc@tc.dk on July 4th, 2013 at 1:28 am
    Useful game to do, at the start of a project retrospective. Helps people remember more of what happened, over the project timeline, not just the last few weeks. Good to do before games like Circles and Soup....
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  • The Penny Game

    Posted by Geoff Watts on May 4th, 2013 at 6:32 am
    This is a popular game that simulates the 'theory of constraints' by flipping coins....
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  • E.W.A.N. McGregor

    Posted by Silvana Wasitova on April 25th, 2013 at 3:06 pm
    This 'Exercise Without A Name' helps a team admit a difficult topic, prepare to talk about it, & move forward....
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  • Play Doh Zoo: Agile UX unleashed

    Posted by Marie-Claire Dean on March 21st, 2013 at 7:28 pm
    The goal of the Play doh Zoo Game is to explain and practice the reasons behind agile, and the principles that the methodology is built on. It is specifically targeted at designers and aims to highlight the benefits of agile, and illustrate how design activities can occ...
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  • 52 Card Pickup

    Posted by Matt Badgley on February 16th, 2013 at 9:59 am
    Objectives: Participants will quickly learn about how adding some basic structure to tackle problems can help teams self-organize and become more effective. The lightweight structures introduced included iteration planning, iteration review, and retrospective. The team ...
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  • Copycats

    Posted by Andy Hiles on February 6th, 2013 at 2:50 am
    As somebody in the team described it, “it’s like Chinese whispers, but with pictures”. The inspiration for this game came from a children’s TV game show called copycats. Timing: A team of 5 people with two rounds and a intro and debrief for each round took 2...
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  • The Herculean Doughnut

    Posted by Sam Whiting on February 5th, 2013 at 10:05 am
    This is a game I created, which was then used and refined by me and my colleague Laurie Young to help gauge how well everyone involved in a project understand their responsibilites to the project and each other. It lends insight in to the pre-conceptions that people hav...
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  • Take the Win Win Wave

    Posted by Pierre E. Neis on December 5th, 2012 at 11:19 am
    This is a facilitation game that I started during my workshops where people try to visualize their flow and improve it. It uses the PLöRK (play&work) approach based on Cynefin and Scrum.   Timing: 90 minutes   Materials: 1 white board or a large panel pen...
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