This exercise introduces and demonstrates the “Means First, Then States Syndrome” and the negative impact it could have on software projects’ execution and/or outcomes. It also drives a meaningful discussion on what success is to software projects and what factors could lead to it (including an evaluation of the values and principles of the agile manifesto). It further emphasizes the importance of stakeholder theory and…
Three Projects, Three Experiments
Context: This game is similar to multi-tasking game, and can be used to teach concepts like focusing on people utilization (instead of completing projects early), continuous partial attention, effect of lack of face to face communication, limiting Work-in-progress, etc. Acknowledgements: This is a variation of how Peter Saddington did his multi-tasking game at Agile 2013 What you need: flip charts (to note down times), stop watch, 6-8…
Leadership Magic TrickLa Magie du Leadership
This game can be used to initiate a group to collaboration within a self-organised team. It can be used to introduce notions of leadership, cross-communication and feed-back.
Software Kanban Game
This is a game used for introducing Kanban to software teams in Danske Bank. It is based on the Software Development Kanban game by Christina Skaskiw (http://www.skaskiw.biz/resources.html)
99 Ballons de test
English version available here : http://tjr.a54.mywebsitetransfer.com/2009/06/99-test-balloons/. This post only contains french version. Durée : 30 min Matériel pour chaque équipe : 20-30 ballons par équipe du papier des règles des ciseaux des marqueurs Instructions : Commencez par montrer aux équipes un ballon que vous souhaitez créer (ou dessinez-en un). Le ballon a un visage constitué de deux yeux ronds, un nez triangulaire, et d’une bouche en demi-cercle. Sans…