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Archive for the ‘Lean’ Category
  • 8 Monkeys in a Cage – a Mura Learning Game

    Posted by Zvonimir Križ on March 20th, 2013 at 2:43 pm
    Mura is one of three fundamental Lean principles. In short, it’s about unnecessary variations. It states that people are more productive when not dealing with unnecessary variations. Playing this game should help people to feel a situation when variation is unproducti...
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  • Take the Win Win Wave

    Posted by Pierre E. Neis on December 5th, 2012 at 11:19 am
    This is a facilitation game that I started during my workshops where people try to visualize their flow and improve it. It uses the PLöRK (play&work) approach based on Cynefin and Scrum.   Timing: 90 minutes   Materials: 1 white board or a large panel pen...
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  • The Project Manager’s Nightmare

    Posted by Todd Charron on September 9th, 2012 at 4:36 pm
    The Project Manager’s Nightmare is a game intended to demonstrate the benefits of limiting Work in Progress (WiP). It also shows the madness of the situation which many Project Managers find themselves in. Created by: Todd Charron (drawing influences from countles...
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  • Die Card Die – The Interruption Game

    Posted by Todd Charron on August 15th, 2012 at 11:40 pm
    Die Card Die – An Interruption Game is a card and dice game for teaching the impact of interruptions on iterations. This game was created as part of the “Agile Game Incubator” session at Agile 2012.   Created By: Todd Charron, Richard Cheng, Cynth...
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  • Kanban Tetris

    Posted by Paul Osborn on August 13th, 2012 at 11:29 am
    Timing: About 2-3 hours Materials: - General A noise maker (bell, horn, whistle) to start/end iterations. Tape to fix down the ‘Inventory Stores’ Stop watch or other timing device Materials: – Each Team A table that can seat 4 people comfortably Sticky Note ...
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  • Lean Startup Snowflakes

    Posted by André Dhondt on May 16th, 2012 at 5:08 am
    Timing: 60 minutes (can be extended to 90 minutes by running more iterations). Setup/explanation takes 10 minutes; we’ll run 4-5 iterations of [3-minutes of execution, 3-4 minutes debrief, and 3 minutes of planning]. Materials: Pretend money (unit bills [euro/doll...
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  • Map Flap

    Posted by Michael McCullough on October 27th, 2009 at 1:03 pm
    Map Flap is an excellent exercise to begin a Lean Value Stream mapping initiative. It highlights the need for understanding the value stream and the often disparate perspectives people bring to this mapping exercise. ...
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  • Theory of Constraints Dice Game

    Posted by Michael McCullough on June 20th, 2009 at 2:20 pm
    The Theory of Constraints Dice Game is an interactive game illustrating the concepts of constraints behind Eli Goldratt's the Goal...
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  • We’re Having a Party

    Posted by Don McGreal on June 20th, 2009 at 1:34 pm
    We're Having a Party is an interactive game illustrating the advantage of a single piece flow over the batch and queue....
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  • Mr Happy Face

    Posted by Michael McCullough on June 19th, 2009 at 10:52 pm
    Mr. Happy Face is an interactive game illustrating the efficiencies of pull vs. push, Kanban and single piece flow....
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