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Archive for the ‘Lean’ Category
  • The Fatware Matrix

    Posted by Stavros Stavru on December 29th, 2014 at 12:36 am
    The human desire for choice is unlimited. At least this is advocated in many psychological theories of human motivation and economic theories of rational choice. And this is so natural – after all having multiple options gives us the freedom to select the ones whi...
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  • New Kanban simulation game “Featureban”

    Posted by Mike Burrows on September 12th, 2014 at 6:33 am
    Featureban is a fun way for small groups to try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create working kanban systems. It’s also possible to add in metrics (the...
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  • Sudokuban: A Kanban in action game in puzzles

    Posted by Renee Troughton on July 12th, 2014 at 5:42 am
    Timing: This game is normally done in a forty-five minute time block: 10 minutes upfront for instructions, 20 minutes for the game, and 15 minutes for the debrief. Overview: The Sudokuban game is a quick 45 minute game to practice Kanban in a safe to fail environmen...
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  • Epic bedtime story

    Posted by Hugo Emond on June 13th, 2014 at 4:28 am
    There are not many games out there to explain and discuss how distributed teams work and for very good reasons. Teams **should** be co-located. This simple game is intended for any member of your organisation/teams to understand the challenges related to "distributed s...
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  • Lego Flow Game

    Posted by Karl Scotland on May 6th, 2014 at 6:06 am
    Timing: 60-90 minutes Overview: The Lego Flow Game is a fun exercise to compare and contrast different approaches to processes, with respect to how work flows. The aim of the game is to build Lego Advent Calendar items, with a defined workflow: finding the next advent ...
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  • Ball Flow Game

    Posted by Karl Scotland on May 6th, 2014 at 6:00 am
    Timing: 1 hour Overview: The Ball Flow Game is a variation of the Ball Point Game, where the aim is for a team to process 20 balls as quickly as possible (as opposed to complete as many in 2 minutes), with the following rules: Participants play as a whole team (everyon...
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  • Means First, Then States

    Posted by Stavros Stavru on February 3rd, 2014 at 8:56 am
    This exercise introduces and demonstrates the “Means First, Then States Syndrome” and the negative impact it could have on software projects’ execution and/or outcomes. It also drives a meaningful discussion on what success is to software projects and ...
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  • Three Projects, Three Experiments

    Posted by Ram Srinivasan on November 20th, 2013 at 2:16 pm
    Context: This game is similar to multi-tasking game, and can be used to teach concepts like   focusing on people utilization (instead of completing projects early), continuous partial attention,  effect of lack of face to face communication, limiting Work-in-progre...
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  • Software Kanban Game

    Posted by sune lomholt on August 18th, 2013 at 2:37 pm
    This is a game used for introducing Kanban to software teams in Danske Bank. It is based on the Software Development Kanban game by Christina Skaskiw (http://www.skaskiw.biz/resources.html)...
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  • The Penny Game

    Posted by Geoff Watts on May 4th, 2013 at 6:32 am
    This is a popular game that simulates the 'theory of constraints' by flipping coins....
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