Don’t get lost in the shopping mall! Magic Maze

This article was a request of ScrumMasters and Agile Coaches from all around the world, made at the Global Scrum Gathering in Vienna in October 2019. You can find the german version here! In the stressful working environment of an Agile Coach or ScrumMaster, it is sometimes hard to deliver learning content in a purposeful way. To design those content in a understandable and sustainable…

Debunking Multitasking with Cards

Each team (or organization), has 4 items (stories or projects) to complete. We will simulate these by placing suits of cards in order. Materials For every 5 people, you’ll need a deck of cards and a stopwatch that provides a means of capturing lap time (often now on telephones as an app). A flip chart and markers to record times for each round would be…

How to Build a Puzzle (Scrum Simulation Game)

The purpose of this game is to demonstrate how interruptions/distractions during sprint cycles and/or Program Increment can impact not only delivery of the product, but also the impacts on team focus and morale. About the game Time: ~1.25 Hours # of Participants: Can vary, but it is nice to have at least 3 teams of 4-6 people each What you will need: 4 to 6…

Pair Poetry

This is an exercise to help people understand why pair programming works; in particular why it produces better code. It has some usefulness for helping technical team members understand this, but I have found it even better for helping managers understand why pair collaboration works. Each team of two needs Rory’s Story Dice (or other forms of picture dice). I suppose picture-oriented cards shuffled and…