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Archive for the ‘*All Games*’ Category
  • One Word Retrospective Game

    Posted by Lauren Thomas on August 14th, 2015 at 8:36 am
    good retrospective game when you feel there are under currents or stuff not being said. This provides a safe avenue in sharing ideas thoughts or feeling in the context of what someone else might have meant in a word....
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  • Retrospective darts

    Posted by Lauren Thomas on August 14th, 2015 at 8:19 am
    Retrospective Darts is a great way to visualize the sprint. Most people are familiar with darts so it is easy for team members to grasp and they enjoy playing it....
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  • Penny Flow

    Posted by Sean Robinson on July 27th, 2015 at 10:51 am
    Summary: This game is based on The Penny Game.  I’ve seen it in various incarnations, but this is based on the original concept.  Instead of simply showing how batch size affects throughput, this game has been heavily modified to give several additional lessons....
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  • Agile Scrum framework at glance

    Posted by Jesus Mendez on July 14th, 2015 at 10:59 am
    Purpose The goal of the game is to start the conversation within the team about their development process, in this case, by using the Agile-Scrum framework. By asking open ended questions, the facilitator would help the team discover areas of improvement identified by t...
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  • Weekend Escape an agile backlog management game

    Posted by Andrew Rusling on May 26th, 2015 at 2:58 am
    Timing:  20 minutes to prepare plus 30 minutes for Standard version, or 75 to 90 minutes for Extended Version Overview: Small teams collaborate to order a backlog with a specific business goal in mind. Once the team has produced their backlog, they review the output of...
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  • Telestrations for Teams

    Posted by Jeff Kosciejew on May 11th, 2015 at 6:56 pm
    Timing: Really depends on the group size, but I’d allow at least 2 hours for a group of 10 to play three rounds.   Materials: The board game Telestrations. There are two versions of this game, an eight player version and a 12 player party-pack version for lar...
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  • MyToy : An Agile Product Development Game

    Posted by Matthias Jouan on April 28th, 2015 at 1:16 pm
    Timing: 2 to 3 hours Overview: An Agile product development simulation game with LEGO®, Scrum, story maps, experiments, etc. This game tries to cover an entire product development process, the Agile way, and is designed for a single team of 4 to 6 people. The team wi...
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  • A day at the Movies

    Posted by Eloise Pelser on March 30th, 2015 at 10:59 pm
    Day at the movies templateThe goal of this retrospective is to open up honest conversation, without blame, while having fun.  It is intended to look at some of the Scrum Artifacts, Ceremonies and Roles and to discover where more attention needs to be paid. Timing 90 mi...
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  • The Teamwork Oscars

    Posted by Stavros Stavru on March 29th, 2015 at 2:01 am
    This exercise was created for practicing Benne and Sheats’s group roles (although it might be adapted for any other similar classification). It does so by asking teams to resolve text puzzles (derived from popular teamwork fables) while at the same time team membe...
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  • The Workplace Equations

    Posted by Stavros Stavru on February 26th, 2015 at 12:54 am
    This exercise drives a meaningful discussion on what satisfaction and motivation is in the workplace. It does this through the metaphors of Heaven and Hell, organizational storytelling and various elements of gamification. Furthermore the exercise could be used by teams...
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