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Archive for the ‘*All Games*’ Category
  • Take the Win Win Wave

    Posted by Pierre E. Neis on December 5th, 2012 at 11:19 am
    This is a facilitation game that I started during my workshops where people try to visualize their flow and improve it. It uses the PLöRK (play&work) approach based on Cynefin and Scrum.   Timing: 90 minutes   Materials: 1 white board or a large panel pen...
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  • Questions Only

    Posted by Paul Goddard on November 2nd, 2012 at 6:11 am
    This improv exercise was originally seen on Whose Line Is It Anyway? CH4, on British Television, but manipulated into an agile learning experience by myself and Geoff Watts during a collaboration day. Timings: 5-10 mins Materials: 4 people A buzzer or hooter Instruction...
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  • Werewolf Facilitation

    Posted by Paul Goddard on November 2nd, 2012 at 4:36 am
    The original game has been subtly changed into an exercise co-created as part of a collaboration day between myself and Geoff Watts. Timings: 45-60 mins Materials: 8-18 people, seating in chairs in a circle 1 deck of Werewolves cards (available on Amazon here) Instructi...
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  • Delight

    Posted by Paul Goddard on November 2nd, 2012 at 3:47 am
    This improv exercise originally comes from the work of Keith Johnstone. Geoff and I picked up the exercise from an improv workshop with Neil Mullarkey of the Comedy Store Players, in London. Timings: 5-10 mins Materials: 2 people (standing up) Instructions: The pair mus...
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  • Gift Box

    Posted by Paul Goddard on November 1st, 2012 at 9:56 am
    (this exercise was co-created as part of a collaboration day between myself and Geoff Watts, credit to Paul Z Jackson from his book) Timings: 5-10 mins Materials: 2 people (standing up) Instructions: One person holds an imaginary box in front of them. This imaginary box...
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  • Three Headed Expert

    Posted by Paul Goddard on November 1st, 2012 at 9:36 am
    This exercise was co-created as part of a collaboration day between myself and Geoff Watts, and from frequent visits to watch the Comedy Store Players perform in London. Timings: 5-10 mins Materials: 4 willing volunteers Instructions: One person plays “the intervi...
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  • The Blame Game

    Posted by Erwin van der Koogh on October 27th, 2012 at 10:25 am
    This is a game to let people experience the effects of different punishments/rewards systems have on the way a team works together. One team will be ‘The Team’ which is rewarded and punished on a team level and ‘The Individuals’ have a mix of tea...
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  • Thirty-Five

    Posted by Geoff Watts on October 23rd, 2012 at 12:20 pm
    I was introduced to this technique by Xavier Quesada Allue who told me he learned it from Tobias Mayer. A reference to this can also be found in Jean Tabaka’s book: Collaboration Explained (p207) entitled “Pass The Cards” Timing: 10-15 minutes Material...
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  • Destroy

    Posted by Geoff Watts on October 23rd, 2012 at 12:01 pm
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard and was inspired by the TV series “Jamie’s Dream School”. The episode this refers to can be found here Timing: 30-45 minutes Materials: Scissors Glue-sticks Mag...
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  • Video Reframing

    Posted by Geoff Watts on October 23rd, 2012 at 10:18 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 30-45 minutes Materials: Thought-provoking video and the AV equipment to play it to the team Instructions: The idea of this “game” is to play the team a short...
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