Stay Updated: Posts | Comments   Follow us on Twitter
Archive for the ‘Development’ Category
  • Cynefin with the Team Drawer

    Posted by Illya PAVLICHENKO on August 26th, 2014 at 11:23 pm
    Authors: Ilia Pavlichenko and Alexei Pikulev. We will show the game that helps to understand Cynefin and dynamics of transitions within it. We called the game “Cynefin with the Team Drawer” and to play it we need: Several sets of the Team Drawer (one for eac...
    Read More
  • Software Kanban Game

    Posted by sune lomholt on August 18th, 2013 at 2:37 pm
    This is a game used for introducing Kanban to software teams in Danske Bank. It is based on the Software Development Kanban game by Christina Skaskiw (http://www.skaskiw.biz/resources.html)...
    Read More
  • Copycats

    Posted by Andy Hiles on February 6th, 2013 at 2:50 am
    As somebody in the team described it, “it’s like Chinese whispers, but with pictures”. The inspiration for this game came from a children’s TV game show called copycats. Timing: A team of 5 people with two rounds and a intro and debrief for each round took 2...
    Read More
  • TDD: Test Driven Drawing

    Posted by Simon Morris on November 7th, 2012 at 3:18 pm
    Timing: 30 minutes Materials: Preferably an even number of players as they play in pairs, but you can have one team of 3. Each team needs 4 sheets of paper and pens. One of these sheets of paper needs a number of basic shapes drawn on them in a fairly simple layout. Fo...
    Read More
  • Gift Box

    Posted by Paul Goddard on November 1st, 2012 at 9:56 am
    (this exercise was co-created as part of a collaboration day between myself and Geoff Watts, credit to Paul Z Jackson from his book) Timings: 5-10 mins Materials: 2 people (standing up) Instructions: One person holds an imaginary box in front of them. This imaginary box...
    Read More
  • Intuitions

    Posted by Paul Goddard on October 23rd, 2012 at 11:59 am
    (this exercise was co-created as part of a collaboration day between myself and Geoff Watts, credit to Paul Z Jackson from his book) Timings: 5 mins exercises, 5 min debrief Materials: An even number of participants, usually run at the start of the class/event as an int...
    Read More
  • Upside Downside

    Posted by Geoff Watts on October 23rd, 2012 at 10:16 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 30-45 minutes (depending upon the complexity, emotion or controversy around the topic) Materials: None Instructions: This is typically used in retrospectives but could be...
    Read More
  • Story Spines

    Posted by Geoff Watts on October 23rd, 2012 at 10:14 am
    Simon Bennett generously introduced us to this game during the Scrum Trainers Retreat in Amsterdam in 2010. It is a common improv game Timing: 15 minutes Materials: 6 Chairs Pre-prepared index cards with story element structures (See below) Instructions: Preparation Set...
    Read More
  • Once Upon A Time In Legoland

    Posted by Geoff Watts on October 23rd, 2012 at 10:07 am
    This exercise was co-created as part of a collaboration day between myself and Paul Goddard Timing: 60 minutes Materials: A lot of Lego (Optional) A Digital Camera and Photo printer Instructions: Preparation Ask the group to come up with: a person from history, a colour...
    Read More
  • Movements of a Hypnotic Nature

    Posted by Geoff Watts on October 23rd, 2012 at 10:03 am
    This exercise was graciously and generously shared with the Scrum training community by Brent Barton back in 2007 Timing: 60-90 minutes Materials: Play-doh, rubber bands, golf balls, golf tees and rulers Instructions: I need a new product for my unique company called ...
    Read More

Login

Discuss Comments
Agile Games Group